XP



XP are the measure of Ryder's experience as a Pathfinder. Points are gained by completing missions and in combat.

Mechanics
XP rewards for missions are fixed. Combat-related XP (also known as Encounter XP) is dependent on Ryder's level. As levels increase, the amount of Encounter XP increases as well. XP is awarded after defeating a group of 1 to 4 enemies. An encounter may include multiple groups. After defeating all enemies from a specific group, Ryder will gain XP. The number may flash on the screen. If the XP awarded moves Ryder up a level, that notification and the number of skill points gained will flash on the screen. Ryder may then open the Skills menu to spend the additional skill points.

XP can be affected by the cryo pod perk Advanced Training, which increases encounter XP.

Certain armor pieces also can increase encounter XP. The following armor pieces increase encounter XP:
 * Uncommon Helmet Icon.png Andromeda Elite Helmet
 * Uncommon Chest Icon.png Initiative Chests
 * Uncommon Legs Icon.png Initiative Legs
 * Ultra Rare Chest Icon.png Deep Space Explorer Armor
 * Ultra Rare Helmet Icon.png Deep Space Explorer Helmet

A small amount of XP is available for free using the Tempest to scan anomalies. For a complete list of anomalies that give rewards, see Tempest Scanning Rewards.

Levels
The amount of XP required to move from Level 1 to Level 2 is 1,017. Each subsequent level takes the prior level XP amount and increases the amount required for the next level between 101 and 103 XP. The difference between Level 2 and Level 3 is 1,119—an increase 102 over the difference between Level 1 and Level 2.

Achievements and trophies
The following achievements and trophies can be earned for reaching a specific level:
 * Almost There.png Almost There
 * Peak Condition.png Peak Condition