Squad

The squad is composed of three characters - Ryder and two chosen squadmates.

Overview
There are six characters that can be recruited to join the squad and potentially be selected to join the active squad.

Mechanics

 * Each of the Ryder's squadmates has five fixed skills — three active skills Active Generic Skill Icon.png and two passive skills Passive Generic Skill Icon.png. (See Squadmate Skills)
 * As the Pathfinder, Ryder can choose the course of their squadmates' skill evolutions, improving characters depending on what the party needs.
 * Ryder can set the squad up around the battlefield, ordering them to defend locations, attack targets, or rally to Ryder.
 * Ryder can also team up with squadmates for devastating power combos. Ryder can upgrade their squadmates specifically toward making them good at priming or detonating power combos.
 * Squadmates have fixed weapons and armor. These can't be changed or upgraded in any fashion.
 * Squadmates skills can be reset at the Re-Spec Station in the Med Bay on the Tempest.

Changing The Squad
Ryder can choose/change the squad:
 * right before leaving to a land on a planet
 * right before certain missions
 * at a forward station on a planet
 * from any loadout station

Squadmate Selection Screen

 * Selected squadmates have a green checkmark in the upper right corner of their picture.
 * Squadmates that are required for a particular mission have a small handshake icon in the upper right corner of their picture.
 * Squadmates that have not yet been recruited have a dark gray silhouette that says UNKNOWN and LOCKED on it, as well as a lock symbol.
 * Several buttons can allow Ryder to view squadmate statistics or bios.

Achievements and trophies
The following achievements and trophies can be earned related to the Squad:
 * Full Roster.png Full Roster
 * Medic!.png Medic!
 * With Our Powers Combined.png With Our Powers Combined