User:Blazedspawn/sandbox/armor images

Hey Blazedspawn,

Quick question. I figured I would ask it here as it relates to armor images and wouldn't get lost someplace else. :)

Are you planning on removing all of the "Icon" named files for the armor and replacing them with just the armor name? I'm guessing this would be so that they are like the weapon pages so that the "armor name" of the file is the only version.

I saw you were updating the Icon files last night of chest images but I didn't understand why (if you were going to be replacing them). I'd assumed you would go in and just delete icon from the file name and BOOM, the new version you uploaded would be in place. It was ok for the old image to be there until you were ready to do a swap and then the other version could be easily changed in.

I didn't know so I wanted to ask. I haven't deleted or moved or tried to update anything with armor because I knew you had a system of how you were doing things but didn't know what it was from looking at the pattern. I could very easily throw that off by "well intentioned" help that turns out to mess it all up. :)

Side note - The pathfinder arms look off for sizing in the table below.

Pathfinder Arms.png - Looks too big compared to the other 2. Pathfinder Scout Arms.png - I think this looks right comparing the arms other images. It's tough because its missing the bottom half but looking at the top piece compared to the others seems about right. Pathfinder Vigilant Arms.png - Looks smaller than the scout version. Almost too small compared to the rest of the arms images.

Side note 2 - The kett arms all seem too small - They are uniform in size but it looks like they about ~1/8" too short (just eyeballing). Looking at the other arms that don't have hands, they tend to go down a bit farther and the top shoulder pad is a bit larger. Maybe growing the size so that it reaches down a little bit more and the top should pad gets bigger. It's tough because its got that forearm piece and not a hand. Don't want too much or it will go into the "hand" region.

I didn't want to try and change the images because I don't want to wreck your resolution using GIMP. I would try to work on them but I might cause a problem. Plus I'm just going by visual and not actual in game display (like you are doing with your character comparison). :) --GS877 (talk) 18:10, 29 October 2018 (UTC)


 * I'll doublecheck the images. I think I may check them with Ziva before I retire her. (She's just got Movie Night to finish.) It's probably my imagination, but I have the sense she fidgets less than Eytan in the Armor Customization screen.


 * I haven't been as methodical about this as I meant to be. But the icons for the arm and leg tables aren't square--they don't need to be for that purpose. So they're different images from those used on the armor pages. And I want to use different images for the chest table, which has to include images of the chests and the full body armors. The helmets are going to be square in any case, so we probably don't need separate images, but I made the icons slightly smaller.


 * Scaling the helmets was a pain--the easiest way to do it would be to match eye level and neck level, but between fidgeting models and helmets that hide eyes or neck or both, it's not that easy.


 * Short answer: I'll delete the icon files for the Tier I-IV armors when I'm done. :-) Blazedspawn (talk) 20:05, 29 October 2018 (UTC)


 * I figured you had a plan. :) Don't forget that the main page tables - Arms, Legs, Chest, and Helmets - are using the "Icon" version in the icon column on the table. When you are ready for me to use the new versions, I'll swap them over to the non-icon versions and make the size go back to match. Your new versions may be smaller or larger and I may need to adjust the px size to compensate. Just let me know when and I'll get to work. :) --GS877 (talk) 20:35, 29 October 2018 (UTC)