Ascendant

Ascendant is a kett mob enemy.

Codex
The Ascendant are the highest caste of kett seen on the battlefield and are considered exceptionally dangerous. APEX reports that they are typically only seen when the kett are conducting high-stakes operations, or when a persistent enemy must be eliminated. Element zero cores throughout its armor allow an Ascendant to levitate off the ground, allowing it to command the attention of subordinate kett and rain devastating fire down upon enemies.

The Ascendant appear to have biological control over electromagnetic force. Cell samples gathered at great risk show electrocyte-like formations. It is likely that an Ascendant use equipment or implants to amplify and control this ability, allowing it to manipulate EM fields that empower its weaponry. If provoked, the Ascendant can unleash a ball-lightning-like attack which conducts electricity to nearby foes, or yank an opponent helplessly off their feet to deliver a barrage of blows.

Notable Ascendants

 * The Cardinal in the kett exaltation facility on Voeld.
 * The Valiant and the Decimation squad on Ark Leusinia.
 * The Invictor in Eos' kett base.
 * The Prefect in the Kett Base on Voeld.
 * Two unnamed Accendants during Hunting the Archon.
 * One is encountered during the Survive the ambush objective.
 * One is encountered during the Escape the kett ship objective.
 * Two unnamed Ascendants during Meridian: The Way Home.
 * One is encountered when krogan/salarian reinforcements arrive.
 * One is encountered before the Archon deploys the Architect on Meridian.

Stats
Ascendants are health-only enemies. They use a ball lightning attack and can use an instant kill attack when in close proximity. Ascendants are accompanied at all times by their Orb which is also a health-only enemy. This small device orbits them and projects an energy force field that protects them from all attacks. Ascendants can only be harmed once their Orb is destroyed but they will quickly generate a new Orb after a few seconds.