Multiplayer Update - May 24, 2018

BioWare officially ended patching and new content for singleplayer Mass Effect: Andromeda with Update 1.10 but continued to update the multiplayer side of the game.

May 24, 2018
Weapon Mod balance changes
 * Assault Rifles
 * AR Long Barrel: Damage bonus increased from (0.1-0.25) to (0.16-0.31), Clip size penalty reduced from (-0.08 to -0.18) to (-0.04 to -0.12)
 * AR Short Barrel: Damage bonus increased from (0.1 -0.25) to (0.16-0.31), Accuracy penalty reduced from (-0.09 to -0.19) to (-0.06 to -0.14)
 * AR Heavy Magazine: Clip size bonus increased from (0.3-0.7) to (0.39-0.79)
 * AR Light Magazine: Clip size bonus increased from (0.3-0.7) to (0.39-0.79)
 * AR Recon Scope: Accuracy bonus improved from (0.35-0.75) to (0.40-0.80)
 * AR Tactical Scope: Accuracy bonus improved from (0.35-0.75) to (0.40-0.80)
 * AR Heavy Stock: Stability bonus improved from (0.5-1.5) to (0.6-1.6)
 * AR Light Stock: Stability bonus improved from (0.5-1.5) to (0.6-1.6)
 * Pistol/SMGs
 * Pistol Long Barrel: Damage bonus increased from (0.1-0.25) to (0.16-0.31), Clip size penalty reduced from (-0.1 to -.25) to (-0.05 to -0.15)
 * Pistol Short Barrel: Damage bonus increased from (0.1-0.25) to (0.16-0.31), Stability penalty reduced from (-0.06 to -0.18) to (-0.05 to -0.15)
 * Pistol Heavy Magazine: Clip size bonus increased from (0.4-1.01) to (0.54-1.15)
 * Pistol Light Magazine: Clip size bonus increased from (0.4-1.01) to (0.54-1.15)
 * Pistol Heavy Scope: Accuracy bonus improved from (0.3-0.6) to (0.35-0.65)
 * Pistol Tactical Scope: Accuracy bonus improved from (0.3-0.6) to (0.35 -0.65)
 * Pistol Heavy Melee: Melee damage bonus increased from (0.1-0.35) to (0.15-0.45)
 * Pistol Light Melee: Melee Damage bonus increased from (0.1-0.35) to (0.15-0.45), Stability penalty decreased from (-0.06 to -0.18) to (-0.05 to -0.15)
 * Shotguns
 * Shotgun Long Barrel: Damage bonus improved from (0.1-0.2) to (0.15-0.25), Accuracy penalty reduced from (-0.09 to -0.19) to (-0.06 to -0.14)
 * Shotgun Short Barrel: Damage bonus increased from (0.1 to 0.2) to (0.15-0.25), Stability penalty reduced from (-0.06 to -0.18) to (-0.05 to -0.15)
 * Shotgun Asymmetric Spare Clip: Max Ammo bonus increased from (0.5-0.9) to (0.55-0.95)
 * Shotgun Heavy Spare Clip: Max Ammo bonus increased from (0.5-0.9) to (0.55-0.95), Accuracy penalty reduced from (-0.09 to -0.19) to (-0.06 to -0.14)
 * Shotgun Heavy Melee: Melee Damage bonus increased from (0.1-0.4) to (0.15-0.45)
 * Shotgun Light Melee: Melee Damage bonus increased from (0.1-0.4) to (0.15-0.45)
 * Sniper Rifles
 * SR Reinforced Barrel: Damage improved from (0.1-0.25) to (0.16-0.31), Stability penalty reduced from (-0.07 to -0.18) to (-0.06 to -0.15)
 * SR Vented Barrel: Damage bonus increased from (0.1-0.25) to (0.16-0.31)
 * SR Heavy Spare Clip: Max Ammo bonus increased from (0.5-0.9) to (0.61-1.01)
 * SR Experimental Materials: Weight reduction bonus increased from (-0.08 to -0.2) to (-0.12 to -0.25), Stability penalty reduced from (-0.06 to -0.18) to (-0.05 to -0.15)
 * SR Latticed Materials: Weight reduction bonus increased from (-0.08 to -0.2) to (-0.12 to -0.25)