Construct

Constructs are mechanical allies deployed to help with combat. They can be used in both singleplayer and multiplayer gameplay.

Overview
Constructs aren't explained during gameplay with the only information on the skills/profile pages briefly explaining what each one will "do".

Constructs can be combat-focused and attack enemies, defense-based and help allies, or be a mixture of both combat-focused and defense-focused at the same time.

Some constructs can be upgraded to prime and/or detonate power combos.

Each of the constructs is clearly named a "tech construct" in the descriptions except for the Combat Drone and the Defense Drone.

Assault Turret
The Assault Turret is a combat-focused construct.

Deploys an automated assault turret that counts as a tech construct.

TAP BUTTON: Directs the turret to attack a particular target.

HOLD BUTTON: Detonates the turret, damaging nearby enemies.

Assault Turret (multiplayer)
The Assault Turret (multiplayer) construct is similar to the singleplayer version with a few small differences in the skill tree. Deploys an automated assault turret that counts as a tech construct.

TAP BUTTON: Directs the turret to attack a particular target.

HOLD BUTTON: Detonates the turret, damaging nearby enemies.

Combat Drone
The Engineer profile while active has the ability to deploy a Combat Drone. This construct is both combat-focused and defense-focused at the same time.

''COMBAT DRONE: A small drone improves recharge rate for tech powers and self-destructs with an EMP pulse if enemies get close. The improved recharge rate is lost after destruction.''

Defense Drone
The Defense Drone construct is only found in multiplayer. This is a defense-focused construct compared to other combat-focused constructs. This construct does have the ability to defend itself and attack if required.

Deploy a holographic omni-drone to boost your shields and electrocute nearby enemies.

Remnant VI
The Remnant VI construct is a combat-focused construct.

Deploys a retrofitted Remnant Observer that repairs itself over time, cloaks when critically damaged and counts as a tech construct.

TAP BUTTON: Directs the VI to attack a particular target.

HOLD BUTTON: Deactivates the VI.

Remnant VI (multiplayer)
The Remnant VI (multiplayer) construct is similar to the singleplayer version with a few small differences in the skill tree.

Deploys a retrofitted Remnant Observer that repairs itself over time, cloaks when critically damaged, and counts as a tech construct.

TAP BUTTON: Directs the VI to attack a particular target.

HOLD BUTTON: Deactivates the VI.

Character Usage
Characters that can use constructs:
 * Pathfinder Ryder
 * Angara Insurgent - Circle.png Angara Insurgent
 * Human Artificer - Circle.png Human Artificer
 * Human Female Engineer - Circle.png Human Female Engineer
 * Human Male Engineer - Circle.png Human Male Engineer
 * Krogan Engineer - Circle.png Krogan Engineer
 * Salarian Architect - Circle.png Salarian Architect

Skills That Boost Constructs
Certain skills specifically upgrade constructs with skill point purchases.
 * Auxiliary Systems 1 - Duration Icon.png Auxiliary Systems
 * Offensive Tech 1 - Damage Icon.png Offensive Tech (multiplayer)
 * Support Systems 1 - Repair Systems Icon.png Support Systems
 * Team Support 1 - Shields Icon.png Team Support

Profiles That Boost Constructs
Certain profiles specifically upgrade constructs when actively in use.
 * Engineer Icon.png Engineer

Items That Boost Constructs
Certain items can upgrade constructs while they are equippped.
 * Rare Chest Icon.png Angaran Armor Chest, Ranks I - X
 * Fusion Mod of Robotics Icon.png Fusion Mod of Robotics

Achievements and trophies
The following achievements and trophies can be earned for construct kills:
 * Mastermind.png Mastermind