Merchant

Merchants allow Ryder to purchase and sell a wide variety of items and equipment: armor, consumables, mods, ND1 Nomad paint jobs & upgrades, resources (augmentations, bio materials, minerals, salvage, special items, tech materials), and weapons.

Overview
Merchants specialize in specific types of goods for sale and will only carry those types of goods. However, the stock they carry may rotate and not always have the same items for sale. They will purchase whatever Ryder is willing to sell, regardless of their default goods.

Merchants have an unlimited credit supply. However, not all merchants pay the same price for the same goods.2, 3, 4

Most merchants are marked on the map with.

Commerce cryo pod perks that affect buying and selling of goods include:
 * Grey Market Connections
 * Grey Market Connections II
 * Market Dominance
 * Supply Lines

Leveled item availability
Items that have tiers are unlocked at specific levels. Armor, Nomad ND1 upgrades, weapons, and weapon mods are available for purchase on the same schedule as Andromeda Initiative-issued blueprints. Once a new tier is unlocked, prior tiers will not be available for purchase during gameplay.

Mechanics
The merchant screen is composed of seven tabs: All Items, Weapons, Armor, Consumables, Resources, Nomad, and Special Items. This order is fixed. All tabs appear, regardless of the merchant's default stock. Items sold to a merchant stay in the merchant's inventory until Ryder leaves the area.

All Items
The All Items tab can be used to purchase/sell any items or one of the other tabs can be used to sort the items available. It should be noted that some items, such as fusion mods and some special items, will only display in the All Items tab.

Item Views
The left side of the screen, My Items, lists Ryder's inventory; the right side of the screen lists Vendor Items. Selecting items on either side will tag items for purchase or sale items. The net gain or loss of credits will be displayed at the bottom of the screen. Trade can be confirmed or reset; neither action exits the Merchant screen.

Item Details and Stats
It is possible to review the details and the stats of an item during the merchant process.

Insufficient Funds
If Ryder doesn't have enough credits, INSUFFICIENT FUNDS will be displayed while trying to complete the transaction.

Full Inventory
Attempting to purchase more items than will fit in Inventory results in an error screen. Ryder may deselect items for purchase or select for sale enough items to keep the total from surpassing the inventory item limit.

Modified Weapons
When selling a, the stats and details sections will reflect any augmentations or equipped mods, but the price does not. Any mods equipped on a weapon will be returned. Any augmentations developed into a weapon are lost as these items can only be returned through deconstruction.

Quantity
When purchasing or selling resources and consumables, a quantity screen will appear. Use the arrows to select the wanted quantity.

Reset Trade
When any items have been selected for purchasing and/or selling, an option to Reset Trade will appear at the bottom of the screen. By pressing the appropriate button, all items will be deselected for the current trading session.

Confirm Trade
When all items have been selected for purchasing and/or selling, selecting the option to Confirm Trade will bring up a confirmation menu. This is the last chance to change your mind before pressing the appropriate button to complete the transaction.