Research

Research is the first half of the crafting system with development being the second half.

Overview
On the Research screen, players can spend the Research Data (RD) they've acquired through scanning to unlock new blueprints for weapons and armor, or augmentations that can make creations unique and powerful. To access the Research menu, interact with any Research Center, such as the one on the Tempest, and select "Research."

Research Data (RD)
When scanning new lifeforms and tech, players can earn Research Data (RD). Data can be spent at a Research Center to unlock blueprints and augmentations for development. How much RD acquired is displayed in the Research menu or at the bottom of the scanner window when it is active.

There are three different types of RD:
 * Milky Way - Data related to the colonists and their equipment.
 * Heleus - Data related to the various species discovered in Andromeda (except for Remnant).
 * Remnant - Data related to mysterious abandoned technology.

To spend RD on research, select the item to research in the left-hand panel and press the appropriate button.

It should be noted that a large amount of blueprints and augmentations are immediately available to research but a number of blueprints and augmentations are locked until certain requirements are met.

Blueprints
Blueprints are grouped by technology. Within each group are folders for Weapons, Armor, and Augmentations. Within the Weapons and Armor folders, each item begins with a single folder containing blueprints for Tiers I-V. Once Tier V has been unlocked, a second folder, Advanced, is added, containing blueprints for Tiers VI-X.

Augmentations
Augmentations are unique items and are not level-locked. Researching an augmentation gives Ryder one copy immediately and makes it available for Ryder to find out in the world. Until Ryder researches an augmentation, the augmentation will NOT be found out in the world.

Milky Way Research
Milky Way research is unique in that Andromeda Initiative technology is automatically unlocked as you reach specific levels. Weapons and armor sets acquired through the Special Delivery Cache terminal on the desk in the Pathfinder's Quarters on the Tempest are also automatically unlocked. These blueprints do not have to be researched and will show up automatically in the Development screen. The remaining Milky Way blueprints will have to be researched before they can be developed.

Weapons
Milky Way weapons incorporate Andromeda Initiative technologies that typically use physical ammunition. These are high-impact, projectile-based firearms; they're great against most non-shielded targets, but require ammunition. Melee weapons are based on historical platforms incorporating proven technologies.

Armor
Milky Way armors use proven Andromeda Initiative technologies. Milky way armors provide the largest variety of choices for defense including combat, exploration, and defensive focused platforms.
 * Uncommon Arms Icon.png HyperGuardian Arms
 * Uncommon Chest Icon.png HyperGuardian Chests
 * Uncommon Helmet Icon.png HyperGuardian Helmets
 * Uncommon Legs Icon.png HyperGuardian Legs
 * Uncommon Arms Icon.png N7 Arms
 * Uncommon Chest Icon.png N7 Chests
 * Uncommon Helmet Icon.png N7 Helmets
 * Uncommon Legs Icon.png N7 Legs

Augmentations
Milky Way augmentations use proven Andromeda Initiative technologies. Milky way augmentations provide the largest variety of choices for bolstering combat, defense, and restoration capabilities. It should be noted that a large number of "general" augmentations using the Milky Way augmentation image require no RD to be spent to use. Augmentations listed here require RD to be spent to purchase the blueprint.
 * Aerial Lubricant Icon.png Aerial Lubricant
 * Aerial Performance Optimizer Icon.png Aerial Performance Optimizer
 * Aerial Stabilizer Icon.png Aerial Stabilizer
 * Electrical Conduits Icon.png Electrical Conduits
 * Equilibrium Regulator Icon.png Equilibrium Regulator
 * Grenade Launcher Icon.png Grenade Launcher
 * Rebalanced Field Coils Icon.png Rebalanced Field Coils
 * Sticky Grenade Launcher Icon.png Sticky Grenade Launcher
 * Vintage Heat Sink Icon.png Vintage Heat Sink

Heleus Research
All Heleus blueprints have to be researched before they can be developed. Heleus blueprints and augmentations are locked until certain requirements are met.

Weapons
Heleus weapons incorporate technology from civilizations in the Heleus Cluster of the Andromeda galaxy. These weapons are generally plasma-based with some being chargeable: the longer the weapon is charged before firing, the harder the weapon will hit. Heleus weapons also require ammunition. Melee weapons incorporate interesting properties based on proven designs.

Armor
Heleus armors incorporate technologies from civilizations in the Heleus Cluster of the Andromeda galaxy. Heleus armors are combat focused and increase battle capabilities.
 * Rare Arms Icon.png Angaran Arms
 * Rare Chest Icon.png Angaran Chests
 * Rare Helmet Icon.png Angaran Helmets
 * Rare Legs Icon.png Angaran Legs
 * Ultra Rare Chest Icon.png Heleus Armors
 * Ultra Rare Helmet Icon.png Heleus Helmets
 * Rare Arms Icon.png Kett Arms
 * Rare Chest Icon.png Kett Chests
 * Rare Helmet Icon.png Kett Helmets
 * Rare Legs Icon.png Kett Legs

Augmentations
Heleus augmentations incorporate technologies from civilizations in the Heleus Cluster of the Andromeda galaxy. Heleus augmentations are combat focused, increase battle capabilities, and provide interesting restoration possibilities.
 * Battlefield Assist Module Icon.png Battlefield Assist Module
 * Bio-Converter Icon.png Bio-Converter
 * Concentration Module Icon.png Concentration Module
 * Coolant Unit Icon.png Coolant Unit
 * Plasma Charge System Icon.png Plasma Charge System
 * Ricochet System Icon.png Ricochet System
 * Seeking Plasma System Icon.png Seeking Plasma System

Remnant Research
All Remnant blueprints have to be researched before they can be developed. Remnant blueprints and augmentations are locked until certain requirements are met.

Weapons
Remnant weapons incorporate technologies from the mysterious Remnant. These weapons typically use beams, have high rates of fire, and are extremely accurate. Utilizing internal heat sink systems, they don't rely on limited ammunition but instead require the firearm to cool down from time to time. Melee weapons are unlike any other design providing unique benefits.

Armor
Remnant armors use experimental materials and technologies based on the mysterious Remnant. Remnant armors provide strong defense and restoration properties not found with other armor technologies.
 * Rare Arms Icon.png Remnant Arms
 * Rare Chest Icon.png Remnant Chests
 * Rare Helmet Icon.png Remnant Helmets
 * Rare Legs Icon.png Remnant Legs

Augmentations
Remnant augmentations use experimental materials and technologies based on the mysterious Remnant. Remnant augmentations provide unique restoration and combat capabilities not found with other augmentations.
 * Beam Emitter Icon.png Beam Emitter
 * Cryo Condenser Icon.png Cryo Condenser
 * Heat Inducer Icon.png Heat Inducer
 * Power Booster Icon.png Power Booster
 * Shield Disruptor Icon.png Shield Disruptor
 * Shield Oscillator Icon.png Shield Oscillator
 * Shield Sensors Icon.png Shield Sensors