Mass Effect: Andromeda Wiki
Mass Effect: Andromeda Wiki
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AR Receiver II
AR Receiver II
Rarity Uncommon
Type Mod
Icon Icon Uncommon Mod Receiver
Description
Capacitor boosts kinetic coil generators, increasing shot penetration through solid objects.
Mod Tiers
← Previous Next →
AR Receiver I AR Receiver III

The AR Receiver II is an assault rifle mod.

Effects[]

Singleplayer[]

+42% Assault Rifle Penetration Damage
+1.06 Assault Rifle Penetration Distance (m)

Multiplayer[]

+42% Assault Rifle Penetration Damage
+1.06 Assault Rifle Penetration Distance (m)

Acquisition[]

Singleplayer[]

The AR Receiver II is automatically available as soon as Ryder reaches Level 6. This mod can be found during gameplay from Levels 6 - 10 at certain merchants, inside various containers, or on bodies of defeated enemies.

Multiplayer[]

The AR Receiver II can be found randomly in packs that contain Uncommon mods or by purchasing a Random Weapon Mod (Uncommon) from the Store.

Acquisition of the AR Receiver II requires having the AR Receiver I.

Restrictions[]

This mod cannot be equipped on the following assault rifles:

Notes[]

The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.


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