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Annihilation (multiplayer) | |
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Type | Biotic Power |
Base stats | Effect Radius (m): 3.5 Damage per Second: 50 Power Recharge Penalty: 75% Recharge Time (s): 8 |
Requirements | Asari Adept, Batarian Vanguard, Krogan Gladiator |
Description | |
Weaves rapidly shifting mass effect fields to slowly damage nearby enemies. Enemies caught are primed for combo detonations. Other powers activated while Annihilation is in use suffer reduced recharge speed. |
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This article is about the multiplayer version. For the singleplayer version, see Annihilation. |
Annihilation is a biotic skill and combo primer in multiplayer.
Ranks[]
Rank 4 Radius ![]() | Rank 5 Damage Attractor ![]() | Rank 6 Draining Field ![]() | |||||||||||||||||||||||||||||||||||||||||||
Rank 1 Annihilation ![]() | Rank 2 Recharge Penalty ![]() | Rank 3 Damage ![]() | |||||||||||||||||||||||||||||||||||||||||||
Rank 4 Recharge Penalty ![]() | Rank 5 Biotic Wind ![]() | Rank 6 Vortex ![]() | |||||||||||||||||||||||||||||||||||||||||||
Rank | Icon | Description | Bonus |
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1 - Annihilation | ![]() |
Weaves rapidly shifting mass effect fields to slowly damage nearby enemies. Enemies caught are primed for combo detonations. Other powers activated while Annihilation is in use suffer reduced recharge speed. | Effect Radius (m): 3.5 Damage per Second: 50 Power Recharge Penalty: 75% Recharge Time (s): 8 |
2 - Recharge Penalty | ![]() |
Reduces the recharge speed penalty on other powers. | -10% Power Recharge Penalty |
3 - Damage | ![]() |
+15% Damage | |
4 - Radius | ![]() |
+35% Damage Radius | |
4 - Recharge Penalty | ![]() |
Reduces the recharge speed penalty on other powers. | -30% Power Recharge Penalty |
5 - Damage Attractor | ![]() |
Enemies affected take 20% additional damage from all sources. | |
5 - Biotic Wind | ![]() |
Increases movement speed for all allies (including the user) within Annihilation's radius. | Movement Speed Bonus: 25% |
6 - Draining Field | ![]() |
Partially restores shields for all allies (including the user) within 8 m when an enemy affected by Annihilation dies. | Shields Restored: 30% |
6 - Vortex | ![]() |
Unarmored, unshielded, normal-sized enemies are lifted into the air for 8 sec. Each enemy can only be affected once every 15 sec. |
Challenges[]
Annihilation is the focus of the following challenges:
- Annihilation Use
- Biotic Mastery - Bronze
- Biotic Mastery - Silver
- Biotic Mastery - Gold
- *Daily* - Biotic Mastery
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