Barrier (multiplayer) | |
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Type | Biotic Passive |
Base stats | +25% Max Shields |
Requirements | Asari Adept, Asari Duelist, Asari Huntress, Human Female Adept, Human Guardian, Human Kineticist, Human Male Adept, Human Female Vanguard, Human Male Vanguard |
Description | |
Uses biotic abilities to augment standard kinetic barriers. |
This article is about the multiplayer version. For the singleplayer version, see Barrier. |
Barrier is a passive biotic skill in multiplayer.
Ranks[]
There are three different versions of Barrier. There is a difference in a one of the ranks but this skill functions the same regardless of the version.
Version 1[]
This version applies to the Asari Adept, Human Guardian, Human Female Adept, Human Kineticist, and Human Male Adept.
Rank 4 Unyielding Barrier | Rank 5 Biotic Link | Rank 6 Active Barrier | |||||||||||||||||||||||||||||||||||||||||||
Rank 1 Barrier | Rank 2 Barrier Regeneration | Rank 3 Biotic Melee | |||||||||||||||||||||||||||||||||||||||||||
Rank 4 Recuperative Barrier | Rank 5 Barrier Drain | Rank 6 Saving Barrier | |||||||||||||||||||||||||||||||||||||||||||
Rank | Icon | Description | Bonus |
---|---|---|---|
1 - Barrier | Uses biotic abilities to augment standard kinetic barriers. | +25% Max Shields | |
2 - Barrier Regeneration | +25% Shield Regeneration +25% Health & Shield Regeneration Delay Reduction | ||
3 - Biotic Melee | +30% Melee Damage | ||
4 - Unyielding Barrier | +30% Max Shields | ||
4 - Recuperative Barrier | +30% Health & Shield Regeneration Delay Reduction +30% Shield Regeneration | ||
5 - Biotic Link | Increases maximum shields while at least one biotic effect is active on an enemy. | Max Shields With an Active Biotic Effect: 40% Biotic Link Cooldown (s): 5 | |
5 - Barrier Drain | Partially restores shields with each successful melee attack. | Shields Restored by Melee: 15% +50% Melee Damage | |
6 - Active Barrier | Partially restores shields after taking down an enemy with a biotic power. Also affects all allies within 6m. | Shields Restored on Biotic Kill: 15% | |
6 - Saving Barrier | Automatically restores shields upon reaching low health on a cooldown. | Shields Restored at Low Health: 100% Low Health Threshold: 20% Saving Barrier Cooldown (s): 15 |
Version 2[]
This version applies to the Asari Duelist, Human Female Vanguard, and Human Male Vanguard.
Rank 4 Unyielding Barrier | Rank 5 Biotic Alacrity | Rank 6 Active Barrier | |||||||||||||||||||||||||||||||||||||||||||
Rank 1 Barrier | Rank 2 Barrier Regeneration | Rank 3 Biotic Melee | |||||||||||||||||||||||||||||||||||||||||||
Rank 4 Recuperative Barrier | Rank 5 Barrier Drain | Rank 6 Saving Barrier | |||||||||||||||||||||||||||||||||||||||||||
Rank | Icon | Description | Bonus |
---|---|---|---|
1 - Barrier | Uses biotic abilities to augment standard kinetic barriers. | +25% Max Shields | |
2 - Barrier Regeneration | +25% Shield Regeneration +25% Health & Shield Regeneration Delay Reduction | ||
3 - Biotic Melee | +30% Melee Damage | ||
4 - Unyielding Barrier | +30% Max Shields | ||
4 - Recuperative Barrier | +30% Health & Shield Regeneration Delay Reduction +30% Shield Regeneration | ||
5 - Biotic Alacrity | Reduces weapon weight and improves speed while shields are active. Shield cost is reduced for biotic powers that deplete shields to activate. | +10% Weapon Weight Capacity +10% Biotic Power Shield Cost Reduction +15% Movement Speed While Shields Active | |
5 - Barrier Drain | Partially restores shields with each successful melee attack. | Shields Restored by Melee: 15% +50% Melee Damage | |
6 - Active Barrier | Partially restores shields after taking down an enemy with a biotic power. Also affects all allies within 6m. | Shields Restored on Biotic Kill: 15% | |
6 - Saving Barrier | Automatically restores shields upon reaching low health on a cooldown. | Shields Restored at Low Health: 100% Low Health Threshold: 20% Saving Barrier Cooldown (s): 15 |
Version 3[]
This version applies to the Asari Huntress.
Rank 4 Unyielding Barrier | Rank 5 Biotic Alacrity | Rank 6 Active Barrier | |||||||||||||||||||||||||||||||||||||||||||
Rank 1 Barrier | Rank 2 Barrier Regeneration | Rank 3 Biotic Melee | |||||||||||||||||||||||||||||||||||||||||||
Rank 4 Recuperative Barrier | Rank 5 Barrier Drain | Rank 6 Saving Barrier | |||||||||||||||||||||||||||||||||||||||||||
Rank | Icon | Description | Bonus |
---|---|---|---|
1 - Barrier | Uses biotic abilities to augment standard kinetic barriers. | +25% Max Shields | |
2 - Barrier Regeneration | +25% Shield Regeneration +25% Health & Shield Regeneration Delay Reduction | ||
3 - Biotic Melee | +30% Melee Damage | ||
4 - Unyielding Barrier | +30% Max Shields | ||
4 - Recuperative Barrier | +30% Health & Shield Regeneration Delay Reduction +30% Shield Regeneration | ||
5 - Biotic Alacrity | Reduces weapon weight and improves speed while shields are active. | +10% Weapon Weight Capacity +15% Movement Speed While Shields Active | |
5 - Barrier Drain | Partially restores shields with each successful melee attack. | Shields Restored by Melee: 15% +50% Melee Damage | |
6 - Active Barrier | Partially restores shields after taking down an enemy with a biotic power. Also affects all allies within 6m. | Shields Restored on Biotic Kill: 15% | |
6 - Saving Barrier | Automatically restores shields upon reaching low health on a cooldown. | Shields Restored at Low Health: 100% Low Health Threshold: 20% Saving Barrier Cooldown (s): 15 |
Notes[]
Purchasing Rank 1 of Barrier will reinforce standard blue shields with biotics and change the shields to a purple color. There is no change in the function of the shields, only the color.
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