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Mass Effect: Andromeda Wiki
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Character Customization (multiplayer)
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Character Customization (multiplayer)
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==Skills== [[File:Character Customization - Skills Menu.png|thumb|Skills]] Multiplayer gameplay uses the class system found in previous Mass Effect games. Skill sets are fixed, character-specific, and consist of 3 active and 2 passive skills using a mix of the [[Skill#Types of skills|standard 36 skills]] available from singleplayer gameplay, [[Skill#Squadmate Skills|squadmate skills]], and new multiplayer-only skills. Most multiplayer versions of standard skills have small changes in the numbers. A few skills have slightly different rank orders or have ranks that function in a different fashion. Refer to each multiplayer skill page for the exact details. Skill points can be spent in the same fashion as singleplayer gameplay. As character level increases, additional skill points are made available to spend on the character kit. To reset already spent skill points for a specific character kit, a [[Character Respec]] card needs to be used to reset skill points. The multiplayer skill types break down into three main color coded categories: [[Combat skill|Combat]] (<span style="color:rgb(212, 44, 46);">'''Red'''</span>), [[Biotic skill|Biotics]] (<span style="color:rgb(132, 90, 253);">'''Violet'''</span>), and [[Tech skill|Tech]] (<span style="color:rgb(226, 111, 49);">'''Orange'''</span>). Each category type has its own set of active ([[File:Active Generic Skill Icon.png|20px]]) and passive ([[File:Passive Generic Skill Icon.png|20px]]) skills. {| class="wikitable sortable" style="text-align:left;" width="45%" |- ! Combat ! Biotics ! Tech |- |[[File:Active Combat Skill Icon.png|20px]] [[Avenger Strike (multiplayer)|Avenger Strike]] || [[File:Active Biotic Skill Icon.png|20px]] [[Annihilation (multiplayer)|Annihilation]] || [[File:Active Tech Skill Icon.png|20px]] [[Assault Turret (multiplayer)|Assault Turret]] |- |[[File:Active Combat Skill Icon.png|20px]] [[Barricade (multiplayer)|Barricade]] || [[File:Active Biotic Skill Icon.png|20px]] [[Backlash (multiplayer)|Backlash]] || [[File:Active Tech Skill Icon.png|20px]] [[Cryo Beam (multiplayer)|Cryo Beam]] |- |[[File:Active Combat Skill Icon.png|20px]] [[Concussive Shot (multiplayer)|Concussive Shot]] || [[File:Active Biotic Skill Icon.png|20px]] [[Charge (multiplayer)|Charge]] || [[File:Active Tech Skill Icon.png|20px]] [[Energy Drain (multiplayer)|Energy Drain]] |- |[[File:Active Combat Skill Icon.png|20px]] [[Flak Cannon (multiplayer)|Flak Cannon]] || [[File:Active Biotic Skill Icon.png|20px]] [[Lance (multiplayer)|Lance]] || [[File:Active Tech Skill Icon.png|20px]] [[Flamethrower (multiplayer)|Flamethrower]] |- |[[File:Active Combat Skill Icon.png|20px]] [[Fortify]] || [[File:Active Biotic Skill Icon.png|20px]] [[Nova (multiplayer)|Nova]] || [[File:Active Tech Skill Icon.png|20px]] [[Incinerate (multiplayer)|Incinerate]] |- |[[File:Active Combat Skill Icon.png|20px]] [[Frag Grenade (multiplayer)|Frag Grenade]] || [[File:Active Biotic Skill Icon.png|20px]] [[Pull (multiplayer)|Pull]] || [[File:Active Tech Skill Icon.png|20px]] [[Invasion (multiplayer)|Invasion]] |- |[[File:Active Combat Skill Icon.png|20px]] [[Sticky Grenade (multiplayer)|Sticky Grenade]] || [[File:Active Biotic Skill Icon.png|20px]] [[Shockwave (multiplayer)|Shockwave]] || [[File:Active Tech Skill Icon.png|20px]] [[Overload (multiplayer)|Overload]] |- |[[File:Active Combat Skill Icon.png|20px]] [[Trip Mine (multiplayer)|Trip Mine]] || [[File:Active Biotic Skill Icon.png|20px]] [[Singularity (multiplayer)|Singularity]] || [[File:Active Tech Skill Icon.png|20px]] [[Recon Visor]] |- |[[File:Active Combat Skill Icon.png|20px]] [[Turbocharge]] || [[File:Active Biotic Skill Icon.png|20px]] [[Throw (multiplayer)|Throw]] || [[File:Active Tech Skill Icon.png|20px]] [[Remnant VI (multiplayer)|Remnant VI]] |- |[[File:Passive Combat Skill Icon.png|20px]] [[Aerial Assault]] || [[File:Active Biotic Skill Icon.png|20px]] [[Warp]] || [[File:Active Tech Skill Icon.png|20px]] [[Shield Boost (multiplayer)|Shield Boost]] |- |[[File:Passive Combat Skill Icon.png|20px]] [[APEX Training]] || [[File:Passive Biotic Skill Icon.png|20px]] [[Barrier (multiplayer)|Barrier]] || [[File:Active Tech Skill Icon.png|20px]] [[Snap Freeze]] |- |[[File:Passive Combat Skill Icon.png|20px]] [[Combat Fitness (multiplayer)|Combat Fitness]] || [[File:Passive Biotic Skill Icon.png|20px]] [[Biotic Ascension]] || [[File:Active Tech Skill Icon.png|20px]] [[Stealth Grid]] |- |[[File:Passive Combat Skill Icon.png|20px]] [[Munitions Training]] || [[File:Passive Biotic Skill Icon.png|20px]] [[Offensive Biotics (multiplayer)|Offensive Biotics]] || [[File:Active Tech Skill Icon.png|20px]] [[Tactical Cloak (multiplayer)|Tactical Cloak]] |- |[[File:Passive Combat Skill Icon.png|20px]] [[Rage]] || || [[File:Passive Tech Skill Icon.png|20px]] [[Bioelectric Defense]] |- |[[File:Passive Combat Skill Icon.png|20px]] [[Weapon Training]] || || [[File:Passive Tech Skill Icon.png|20px]] [[Bioelectric Focus]] |- | || || [[File:Passive Tech Skill Icon.png|20px]] [[Defense Drone]] |- | || || [[File:Passive Tech Skill Icon.png|20px]] [[Offensive Tech (multiplayer)|Offensive Tech]] |- | || || [[File:Passive Tech Skill Icon.png|20px]] [[Remnant Armor (multiplayer)|Remnant Armor]] |- | || || [[File:Passive Tech Skill Icon.png|20px]] [[Support Systems]] |- | || || [[File:Passive Tech Skill Icon.png|20px]] [[Tech Armor]] |- |} ====Skill Points==== As in singleplayer, skill points are used to purchase skill ranks. *Each character at Level 1 and Rank I starts with five skill points. Three points are already spent—one point per active skill. The remaining two points are available to be spent. *[[XP (multiplayer)#Levels|Leveling up]] a character adds skill points. *Increasing character rank adds skill points. *Character cards award the same skill point amounts regardless of the rarity of the character kit. *There are 85 skill points available. *It takes 21 skill points to fully develop a skill. With 85 points, only four skills can be fully developed, with a single point assigned to a fifth. Distributing the points evenly allows the development of four skills through Rank 5, with a single skill fully developed, with four points unassigned. {| class="wikitable" |- ! ! Skill Points ! Total |- | Level 1 || 5 points || 5 |- | Level 2 - 20 || 3 points per level || 57 |- | Character Cards II & IV || 4 points per card || 8 |- | Character Cards VI, VIII, & X || 5 points per card || 15 |- | Grand Total || — || 85 |} ==== Veteran Bonus Skill ==== [[File:Character Customization - Veteran Bonus.png|thumb|Veteran Bonus Skill]] With [[Patch 1.09]], additional Ranks (XI-XX) for Character Cards were added to the [[store]]. An additional passive skill '''VETERAN BONUS''' was also added to all multiplayer [[character kit]]s. ''Each Veteran Bonus tier increases your power, combo, and [[Melee weapon|melee]] damage.'' ''Gain Veteran Bonus tiers by collecting Character Cards above Rank X. Gain one tier for each Character Rank above X.'' This passive skill remains LOCKED until a Rank XI Character Card is received from the store. Veteran Rank cards of characters will only drop after all characters of that rarity have been unlocked to Rank X. ([[Update 1.10]]) Once a Rank XI Character Card is received in the store, the passive skill becomes available for the specific character kit and the bonus text will be listed. TIER 1 BONUS:<br> +4% Power Damage Bonus<br> +4% [[Power combo|Combo]] Detonation Damage<br> +4% [[Melee weapon|Melee]] Damage Bonus<br> Each Rank above X has its own Tier bonus. {| class="wikitable sortable" style="text-align:center;" width="50%" |- ! Character<br>Rank ! Tier ! Power Damage<br>Bonus ! [[Power combo|Combo]] Detonation<br>Damage ! [[Melee weapon|Melee]] Damage<br>Bonus |- | XI || 1 || +4% || +4% || +4% |- | XII || 2 || +8% || +8% || +8% |- | XIII || 3 || +12% || +12% || +12% |- | XIV || 4 || +16% || +16% || +16% |- | XV || 5 || +19% || +19% || +19% |- | XVI || 6 || +24% || +24% || +24% |- | XVII || 7 || +28% || +28% || +28% |- | XVIII || 8 || +32% || +32% || +32% |- | XIX || 9 || +36% || +36% || +36% |- | XX || 10 || +39% || +39% || +39% |- |} ====Respec Power Points==== [[File:Character Customization - Respec Power Points.png|thumb|Respec Power Points]] [[File:Skill Re-Spec Confirmation (multiplayer).png|thumb|Confirm Re-Spec Power Points]] Once a [[Character Respec]] card has been obtained, a new choice called "Respec Power Points" will be added to the bottom of the Skills sub-menu. Selecting this choice allows skill points to be refunded and spent again. This '''does not''' reset the rank (I-XX) of a character. This '''does not''' reset the level of the character. Resetting a character level can only be done once the character reaches Level 20 in the [[Character Selection]] menu with the [[Character Selection#Reset Level|Reset Level]] choice. Next to the choice "Respec Power Points" is a number in parenthesis (). This is the current number of Character Respec cards the player has. {{clear}}
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