Charge | |
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Type | Biotic Power |
Base stats | Damage: 275 Force: 500 Recharge Time (s): 8 Shields Restored: 50% |
Requirements | Scrapper Training - Starting Skill, Scrapper Training - Unlocked Skill or 9 skill points invested in Biotics |
Description | |
Alters the biotic's mass, launching the user at an opponent. Restores some shield strengt at the charge's end. Charge detonates combo primers on targets. |
This article is about the singleplayer version. For Cora's version, see Charge (Cora). For the multiplayer version, see Charge (multiplayer). |
Charge is a biotic skill and combo detonator.
Ranks[]
Rank 4 Damage & Force | Rank 5 Weapons & Melee | Rank 6 Shock Trooper | |||||||||||||||||||||||||||||||||||||||||||
Rank 1 Charge | Rank 2 Recharge Speed | Rank 3 Damage & Force | |||||||||||||||||||||||||||||||||||||||||||
Rank 4 Radius | Rank 5 Power Synergy | Rank 6 Bastion | |||||||||||||||||||||||||||||||||||||||||||
Rank | Icon | Description | Bonus |
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1 - Charge | Alters the biotic's mass, launching the user at an opponent. Restores some shield strength at the charge's end. Charge detonates combo primers on targets. | Damage: 275 Force: 500 Recharge Time (s): 8 Shields Restored: 50% | |
2 - Recharge Speed | | +35% Recharge Speed | |
3 - Damage & Force | +25% Damage +25% Force | ||
4 - Damage & Force | +35% Damage +35% Force | ||
4 - Radius | Damages enemies within a radius at the end point of the charge. | Radius (m): 3.5 | |
5 - Weapons & Melee | Improves weapon and melee damage for 3 sec after charging. | Gun Damage Bonus: 15% Melee Damage Bonus: 30% | |
5 - Power Synergy | Enhances all powers for 5 sec after charging. | Power Damage Bonus: 25% Power Force Bonus: 25% | |
6 - Shock Trooper | +75% Recharge Speed | ||
6 - Bastion | Fully restores shields and reduces incoming damage for 5 sec. | Damage Resistance: 75 +50% Shields Restored +35% Damage |
Notes[]
Charge can be trickier to use compared to other skills. This skill requires an unobstructed path to the target, the target not directly behind cover, and the target in range. If these conditions aren't met, there are several types of onscreen messages that will flash indicating why the skill can't be used - TARGET REQUIRED, TARGET OBSTRUCTED, TARGET UNREACHABLE, or INVALID TARGET.
Achievements and trophies[]
The following achievements and trophies can be earned for a particular kill using charge:
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