Concussive Shot | |
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Type | Combat Power |
Base stats | Damage: (See Notes) Force: 250 Recharge Time (s): 20 |
Description | |
Vetra fires a seeking, high-impact round from her gun. |
This article is about Vetra's version. For the singleplayer version, see Concussive Shot. For the multiplayer version, see Concussive Shot (multiplayer). |
Concussive Shot is a combat skill and upgradeable combo detonator usable by Vetra Nyx.
Ranks[]
Rank 4 Damage & Force | Rank 5 Target-Marking | Rank 6 Anti-Armor | |||||||||||||||||||||||||||||||||||||||||||
Rank 1 Concussive Shot | Rank 2 Recharge Speed | Rank 3 Damage & Force | |||||||||||||||||||||||||||||||||||||||||||
Rank 4 Radius | Rank 5 Bleeding Damage | Rank 6 Anti-Shield | |||||||||||||||||||||||||||||||||||||||||||
Rank | Icon | Description | Bonus |
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1 - Concussive Shot | Vetra fires a seeking, high-impact round from her gun. | Damage: (See Notes) Force: 250 Recharge Time (s): 20 | |
2 - Recharge Speed | +30% Recharge Speed | ||
3 - Damage & Force | +20% Direct Damage +20% Direct Force | ||
4 - Damage & Force | +30% Direct Damage +30% Direct Force | ||
4 - Radius | Concussive Shot now affects other enemies near her primary target and functions as a Combo Detonator. | Radius (m): 2 +50% Combat Detonator Damage Bonus | |
5 - Target-Marking | Affected enemies take extra damage from all sources for a short time. | Max Damage Increase: 20% Duration: 5 | |
5 - Bleeding Damage | Affected enemies take additional damage over a short time. | Damage Over Time: (See Notes) Duration: 8 | |
6 - Anti-Armor | Requirements: Unavailable until you complete a personal mission for Vetra. | +40% Damage vs. Armor | |
6 - Anti-Shield | Requirements: Unavailable until you complete a personal mission for Vetra. | +40% Damage vs. Shields |
Notes[]
Specific values are not fixed as noted. There is a slight increase in the value each time Vetra's level goes up.
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