|Base stats||+2% Biotic Effect Duration|
|Enhances a biotic's control over mass effect fields, allowing unsurpassed manipulation of enemies and objects.|
Containment is a passive biotic skill.
|1 - Containment||Increases the duration of biotic power effects with each skill point invested in the Biotic Skill Group.||+2% Biotic Effect Duration|
|2 - Effectiveness||Improves biotic power force, biotic shield restoration effects, and defensive biotic effects with each skill point invested in the Biotic Skill Group.||+2% Biotic Force|
+5% Biotic Restoration & Defense
|3 - Anti-Shield||Increases damage dealt to shields by biotic powers with each skill point invested in the Biotic Skill Group.||+2% Biotic Damage Bonus to Shields|
|4 - Radius||Increases the radius of all biotic area effects.||+15% Biotic Area of Effect Radius|
|4 - Duration||Increases the duration of biotic power effects.||+15% Biotic Effect Duration|
|5 - Shield Detonation||Increases all combo detonation damage against shields.||+50% All Combo Damage vs. Shields|
|5 - Concussive Detonation||Biotic combo detonations knock down unarmored, unshielded, normal-sized enemies.|
|6 - Manifold Duration||Increases duration of biotic power effects by 10% per affected enemy, up to a maximum of 40%.|
|6 - Event Horizon||Increases the radius and force of all biotic area effects.||+20% Biotic Area of Effect Radius|
+40% Biotic Area of Effect Force
Ranks 1, 2, & 3 do not increase by +2% for each point invested.
The base values listed in the table above are the starting values with no points spent on any biotic skill. This is a cumulative value that increases with each point spent on a biotic skill. It takes 252 points to fully fill the biotic skill tree. Any points spent in biotic skills - active () or passive () - will increase the value.
The maximum values available for spending all 252 points are listed below:
- Rank 1 +40% Biotic Effect Duration
- Rank 2 +40% Biotic Force, +40% Biotic Restoration & Defense
- Rank 3 +40% Biotic Damage Bonus to Shields
The maximum values listed are with no points spent on any other combat skills or tech skills. A full set of Rank I Initiative Armor with no augmentations or fusion mods was worn to ensure that there is no influence by the armor.