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Equalizer
Equalizer
Blueprint Rarity Rare
Item Rarity Rare
Type Pistol
Firing Mode Automatic
Blueprint Source Remnant
Research Data 125 + 15 per tier
Icon Pistol Rare
Development Materials Remnant Polymer
Magnesium
Nickel
Vanadium
Augmentation Slots 3

The Equalizer is a pistol.

Description[ | ]

A simple but powerful merger of Remnant and Initiative technology, the Equalizer fires high-energy particle blasts that lose coherence and become ineffectual over distances. The short-range Equalizer does not require reloading, but will overheat from continuous use. Initiative researchers are eager to see more field-test data.

Equalizer angle

Upgrades[ | ]

Name Damage Icon Damage Rate of Fire Icon Rate of Fire Max Clip Size Icon Max Clip Size Max Ammo Icon Max Ammo Accuracy Icon Accuracy Weight Icon Weight
Equalizer I 36 600 35 64 20
Equalizer II 38 600 37 69 19
Equalizer III 41 600 39 72 18
Equalizer IV 43 600 40 74 17
Equalizer V 45 600 42 75 16
Equalizer VI 48 600 44 76 14
Equalizer VII 50 600 47 78 13
Equalizer VIII 52 600 48 78 12
Equalizer IX 55 600 50 79 11
Equalizer X 57 600 53 80 10

Multiplayer Upgrades[ | ]

Equalizer Multiplayer[ | ]

Equalizer MP
Rank Damage Icon Damage Rate of Fire Icon Rate of Fire Max Clip Size Icon Max Clip Size Max Ammo Icon Max Ammo Accuracy Icon Accuracy Weight Icon Weight
I 74 600 35 64 20
II 76 600 37 69 19
III 77 600 39 72 18
IV 79 600 40 74 17
V 80 600 42 75 16
VI 82 600 44 76 14
VII 83 600 47 78 13
VIII 85 600 48 78 12
IX 87 600 50 79 11
X 89 600 53 80 10

Equalizer Bulwark[ | ]

Equalizer Bulwark
Rank Damage Icon Damage Rate of Fire Icon Rate of Fire Max Clip Size Icon Max Clip Size Max Ammo Icon Max Ammo Accuracy Icon Accuracy Weight Icon Weight Damage
Resistance

Near
One Ally
Damage
Resistance
Near
Two Allies
Damage
Resistance
Near
Three Allies
I 89 600 53 80 10 15 22 30
II 89 600 53 80 10 16 24 32
III 89 600 53 80 10 17 25 34
IV 89 600 53 80 10 18 27 36
V 89 600 53 80 10 19 29 38
VI 89 600 53 80 10 20 30 41
VII 89 600 53 80 10 21 32 43
VIII 89 600 53 80 10 22 34 45
IX 89 600 53 80 10 23 35 47
X 89 600 53 80 10 25 37 50

Equalizer Concussive[ | ]

Equalizer Concussive
Rank Damage Icon Damage Rate of Fire Icon Rate of Fire Max Clip Size Icon Max Clip Size Max Ammo Icon Max Ammo Accuracy Icon Accuracy Weight Icon Weight Area Damage Radius (m)
I 89 600 53 80 10 800 7.50
II 89 600 53 80 10 877 7.50
III 89 600 53 80 10 955 7.50
IV 89 600 53 80 10 1033 7.50
V 89 600 53 80 10 1111 7.50
VI 89 600 53 80 10 1188 7.50
VII 89 600 53 80 10 1266 7.50
VIII 89 600 53 80 10 1344 7.50
IX 89 600 53 80 10 1422 7.50
X 89 600 53 80 10 1500 7.50

Equalizer Siphon[ | ]

Equalizer Siphon
Rank Damage Icon Damage Rate of Fire Icon Rate of Fire Max Clip Size Icon Max Clip Size Max Ammo Icon Max Ammo Accuracy Icon Accuracy Weight Icon Weight % Damage
Returned
As Health
% Heal
Bonus
Per Kill
Kill Streak
Duration
(seconds)
Maximum
Kill
Bonuses
I 89 600 53 80 10 3.00 4.50 7 3
II 89 600 53 80 10 3.08 4.50 7 3
III 89 600 53 80 10 3.16 4.50 7 3
IV 89 600 53 80 10 3.25 4.50 7 3
V 89 600 53 80 10 3.33 4.50 7 3
VI 89 600 53 80 10 3.41 4.50 7 3
VII 89 600 53 80 10 3.50 4.50 7 3
VIII 89 600 53 80 10 3.58 4.50 7 3
IX 89 600 53 80 10 3.66 4.50 7 3
X 89 600 53 80 10 3.75 4.50 7 3

Notes[ | ]

The singleplayer stats shown on this page are baseline: Initiative I armor, no skill points assigned, no profile active.

The following augmentations cannot be applied to the Equalizer during development:

The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.

All multiplayer specialized variant weapons are separate weapons compared to the Rare version.

Due to the different versions of the Equalizer in multiplayer, it is possible to equip multiple versions at the same time in the Loadout screen.

Challenges[ | ]

The Equalizer is the focus of the following challenges:


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