Inferno VII | |
---|---|
Blueprint Rarity | Ultra Rare |
Item Rarity | Ultra Rare |
Type | Sniper rifle |
Firing Mode | Semi-automatic |
Damage | 269 |
Rate of fire | 180 |
Max clip size | 7 |
Max ammo | ∞ |
Accuracy | 79 |
Weight | 30 |
Mod Restrictions | No clip |
Blueprint Source | Remnant |
Research Data | 300 |
Icon | |
Development Materials | Remnant Polymer Magnesium Cadmium Scale Fibers |
Augmentation Slots | 4 |
The Inferno VII is a sniper rifle.
Description[ | ]
The Inferno began as a failed design for a Remnant particle beam shotgun, then was reconfigured into a semi-automatic sniper weapon. It fires short, high-energy particle bursts and requires no reloading. This allows a sniper to continue firing until the weapon overheats.
Blueprint[ | ]
The blueprint for Inferno VII requires the following to unlock:
- 300 Remnant RD
- Inferno VI blueprint
- Level 50
The following resources are needed to develop this item:
- Remnant Polymer x50
- Magnesium x210
- Cadmium x100
- Scale Fibers x30
This item has 4 augmentation slots available during development.
Notes[ | ]
Tiers V-X of the Inferno use the Common resource Scale Fibers in place of the Rare resource Vanadium.
Upgrade series[ | ]
- Inferno
- Inferno I
- Inferno II
- Inferno III
- Inferno IV
- Inferno V
- Inferno VI
- Inferno VII
- Inferno VIII
- Inferno IX
- Inferno X
|