Overload | |
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Type | Tech Power |
Base stats | Initial Damage (Uncharged): 150 Initial Damage (Charged): 200 Chain Damage: 100 Shield Damage Bonus: 125% Synthetic Damage Bonus: 30% Recharge Time (s): 15 |
Requirements | Technician Training - Starting Skill |
Description | |
TAP BUTTON: Unleashes an electrostatic discharge upon a target. High damage to shields and synthetic enemies. Detonates combo primers. HOLD BUTTON: Charges Overload, causing it to "chain" to two additional targets. |
This article is about the singleplayer version. For Liam's version, see Overload (Liam). For the multiplayer version, see Overload (multiplayer). |
Overload is a tech skill, combo primer, and combo detonator.
Ranks[]
Rank 4 Damage | Rank 5 Charged Overload | Rank 6 Maximum Charge | |||||||||||||||||||||||||||||||||||||||||||
Rank 1 Overload | Rank 2 Recharge Speed | Rank 3 Damage | |||||||||||||||||||||||||||||||||||||||||||
Rank 4 Recharge Speed | Rank 5 Anti-Shield | Rank 6 EMP | |||||||||||||||||||||||||||||||||||||||||||
Notes[]
While the in-game descriptions and icons don't show a priming icon for Overload, Overload can prime an enemy for a combo that can be detonated BUT ONLY while the enemy is stunned.
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