P.A.W. | |
---|---|
Blueprint Rarity | Ultra Rare |
Item Rarity | Ultra Rare |
Type | Assault rifle |
Firing Mode | Continuous beam |
Mod Restrictions | No receiver |
Blueprint Source | Remnant |
Research Data | 150 + 25 per tier |
Icon | |
Development Materials | Remnant Polymer Graphite Nickel Vanadium |
Augmentation Slots | 4 |
The P.A.W. is an assault rifle.
Description[ | ]
The Particle Accelerator Weapon (P.A.W.) fires a continuous high-energy particle beam with incredible accuracy. For short-term operations, its power supply is effectively inexhaustible and overheating is the only concern. The P.A.W. combines Remnant particle beam technology with Andromeda Initiative targeting and stabilizers. Theoretically, it may be scalable to a ship-sized version.
Upgrades[ | ]
Name | Damage | Rate of Fire | Max Clip Size | Max Ammo | Accuracy | Weight |
---|---|---|---|---|---|---|
P.A.W. I | 35 | 600 | 25 | ∞ | 75 | 35 |
P.A.W. II | 37 | 600 | 26 | ∞ | 81 | 33 |
P.A.W. III | 39 | 600 | 28 | ∞ | 84 | 31 |
P.A.W. IV | 41 | 600 | 29 | ∞ | 86 | 29 |
P.A.W. V | 43 | 600 | 30 | ∞ | 88 | 27 |
P.A.W. VI | 45 | 600 | 31 | ∞ | 90 | 25 |
P.A.W. VII | 48 | 600 | 34 | ∞ | 91 | 23 |
P.A.W. VIII | 50 | 600 | 35 | ∞ | 92 | 21 |
P.A.W. IX | 52 | 600 | 36 | ∞ | 93 | 19 |
P.A.W. X | 54 | 600 | 37 | ∞ | 94 | 18 |
Multiplayer Upgrades[ | ]
P.A.W. Multiplayer[ | ]
Rank | Damage | Rate of Fire | Max Clip Size | Max Ammo | Accuracy | Weight |
---|---|---|---|---|---|---|
I | 110 | 600 | 40 | ∞ | 75 | 35 |
II | 111 | 600 | 42 | ∞ | 81 | 33 |
III | 113 | 600 | 44 | ∞ | 84 | 31 |
IV | 115 | 600 | 46 | ∞ | 86 | 29 |
V | 117 | 600 | 49 | ∞ | 88 | 27 |
VI | 119 | 600 | 51 | ∞ | 90 | 25 |
VII | 121 | 600 | 53 | ∞ | 91 | 23 |
VIII | 123 | 600 | 55 | ∞ | 92 | 21 |
IX | 125 | 600 | 57 | ∞ | 93 | 19 |
X | 127 | 600 | 60 | ∞ | 94 | 18 |
P.A.W. Bulwark[ | ]
Rank | Damage | Rate of Fire | Max Clip Size | Max Ammo | Accuracy | Weight | Damage Resistance Near One Ally |
Damage Resistance Near Two Allies |
Damage Resistance Near Three Allies |
---|---|---|---|---|---|---|---|---|---|
I | 127 | 600 | 60 | ∞ | 94 | 18 | 15 | 22 | 30 |
II | 127 | 600 | 60 | ∞ | 94 | 18 | 16 | 24 | 32 |
III | 127 | 600 | 60 | ∞ | 94 | 18 | 17 | 25 | 34 |
IV | 127 | 600 | 60 | ∞ | 94 | 18 | 18 | 27 | 36 |
V | 127 | 600 | 60 | ∞ | 94 | 18 | 19 | 29 | 38 |
VI | 127 | 600 | 60 | ∞ | 94 | 18 | 20 | 30 | 41 |
VII | 127 | 600 | 60 | ∞ | 94 | 18 | 21 | 32 | 43 |
VIII | 127 | 600 | 60 | ∞ | 94 | 18 | 22 | 34 | 45 |
IX | 127 | 600 | 60 | ∞ | 94 | 18 | 23 | 35 | 47 |
X | 127 | 600 | 60 | ∞ | 94 | 18 | 25 | 37 | 50 |
P.A.W. Concussive[ | ]
Rank | Damage | Rate of Fire | Max Clip Size | Max Ammo | Accuracy | Weight | Area Damage | Radius (m) |
---|---|---|---|---|---|---|---|---|
I | 127 | 600 | 60 | ∞ | 94 | 18 | 800 | 7.50 |
II | 127 | 600 | 60 | ∞ | 94 | 18 | 877 | 7.50 |
III | 127 | 600 | 60 | ∞ | 94 | 18 | 955 | 7.50 |
IV | 127 | 600 | 60 | ∞ | 94 | 18 | 1033 | 7.50 |
V | 127 | 600 | 60 | ∞ | 94 | 18 | 1111 | 7.50 |
VI | 127 | 600 | 60 | ∞ | 94 | 18 | 1188 | 7.50 |
VII | 127 | 600 | 60 | ∞ | 94 | 18 | 1266 | 7.50 |
VIII | 127 | 600 | 60 | ∞ | 94 | 18 | 1344 | 7.50 |
IX | 127 | 600 | 60 | ∞ | 94 | 18 | 1422 | 7.50 |
X | 127 | 600 | 60 | ∞ | 94 | 18 | 1500 | 7.50 |
P.A.W. Siphon[ | ]
Rank | Damage | Rate of Fire | Max Clip Size | Max Ammo | Accuracy | Weight | % Damage Returned As Health |
% Heal Bonus Per Kill |
Kill Streak Duration (seconds) |
Maximum Kill Bonuses |
---|---|---|---|---|---|---|---|---|---|---|
I | 127 | 600 | 60 | ∞ | 94 | 18 | 3.00 | 4.50 | 7 | 3 |
II | 127 | 600 | 60 | ∞ | 94 | 18 | 3.08 | 4.50 | 7 | 3 |
III | 127 | 600 | 60 | ∞ | 94 | 18 | 3.16 | 4.50 | 7 | 3 |
IV | 127 | 600 | 60 | ∞ | 94 | 18 | 3.25 | 4.50 | 7 | 3 |
V | 127 | 600 | 60 | ∞ | 94 | 18 | 3.33 | 4.50 | 7 | 3 |
VI | 127 | 600 | 60 | ∞ | 94 | 18 | 3.41 | 4.50 | 7 | 3 |
VII | 127 | 600 | 60 | ∞ | 94 | 18 | 3.50 | 4.50 | 7 | 3 |
VIII | 127 | 600 | 60 | ∞ | 94 | 18 | 3.58 | 4.50 | 7 | 3 |
IX | 127 | 600 | 60 | ∞ | 94 | 18 | 3.66 | 4.50 | 7 | 3 |
X | 127 | 600 | 60 | ∞ | 94 | 18 | 3.75 | 4.50 | 7 | 3 |
Notes[ | ]
The singleplayer stats shown on this page are baseline: Initiative I armor, no skill points assigned, no profile active.
The following augmentations cannot be applied to the P.A.W. during development:
The P.A.W. is unable to equip a receiver mod.
The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.
All multiplayer specialized variant weapons are separate weapons compared to the Ultra Rare version.
Due to the different versions of the P.A.W. in multiplayer, it is possible to equip multiple versions at the same time in the Loadout screen.
Challenges[ | ]
The P.A.W. is the focus of the following challenges:
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