Mass Effect: Andromeda Wiki
Register
Advertisement
Pistol Light Melee VII
Pistol Light Melee VII
Rarity Common
Type Mod
Icon Icon Common Mod Melee
Description
Substantially increases melee damage, but at the cost of increased recoil.
Mod Tiers
← Previous Next →
Pistol Light Melee VI Pistol Light Melee VIII

The Pistol Light Melee VII is a pistol mod.

Effects[ | ]

Singleplayer[ | ]

+27% Melee Damage
-29% Pistol Stability

Multiplayer[ | ]

+35% Melee Damage
-11% Pistol Stability

Acquisition[ | ]

Singleplayer[ | ]

The Pistol Light Melee VII is automatically available as soon as Ryder reaches Level 51. This mod can be found during gameplay from Levels 51 - 60 at certain merchants, inside various containers, or on bodies of defeated enemies.

Multiplayer[ | ]

The Pistol Light Melee VII can only be randomly found in Technical Mods Packs or by purchasing a Random Weapon Mod (Common) from the Store.

Acquisition of the Pistol Light Melee VII requires having the Pistol Light Melee VI.

Restrictions[ | ]

This mod can be equipped on any pistol.

Notes[ | ]

Accuracy is a different weapon property than stability. The accuracy of a weapon will change the size of the aiming reticle. Stability reduces the kickback and rise of the weapon during firing.

The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.


Advertisement