Pistol Light Melee VII | |
---|---|
Rarity | Common |
Type | Mod |
Icon | |
Description | |
Substantially increases melee damage, but at the cost of increased recoil. | |
Mod Tiers | |
← Previous | Next → |
Pistol Light Melee VI | Pistol Light Melee VIII |
The Pistol Light Melee VII is a pistol mod.
Effects[ | ]
Singleplayer[ | ]
+27% Melee Damage
-29% Pistol Stability
Multiplayer[ | ]
+35% Melee Damage
-11% Pistol Stability
Acquisition[ | ]
Singleplayer[ | ]
The Pistol Light Melee VII is automatically available as soon as Ryder reaches Level 51. This mod can be found during gameplay from Levels 51 - 60 at certain merchants, inside various containers, or on bodies of defeated enemies.
Multiplayer[ | ]
The Pistol Light Melee VII can only be randomly found in Technical Mods Packs or by purchasing a Random Weapon Mod (Common) from the Store.
Acquisition of the Pistol Light Melee VII requires having the Pistol Light Melee VI.
Restrictions[ | ]
This mod can be equipped on any pistol.
Notes[ | ]
Accuracy is a different weapon property than stability. The accuracy of a weapon will change the size of the aiming reticle. Stability reduces the kickback and rise of the weapon during firing.
The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.
|
|
|
|
|