Profiles allow SAM to optimize Ryder's implant, mind, and body for a particular combat style that provides unique bonuses.
Only one profile can be active at a time, but you can switch in the Profiles page of the pause menu when you please.
Profiles are unlocked by investing in combat, tech, and biotic skills when you level up. Investing in a single skill group or a mix of skill groups will unlock more powerful profiles.
Mechanics[]
As skills are unlocked and upgraded over the course of the game, Pathfinder Ryder will also gain access to the profiles system, choosing from up to seven unique types of profiles that add bonuses to suit different play styles. The more skill points invested in certain skill groups, the higher the level of related profiles that will be unlocked. The Profiles menu can be accessed from the Main Menu.
Profiles can be swapped at any time, keeping the action fresh, giving numerous ways to approach every battle, and ensuring that there is never the feeling of being locked into a particular style of play. There is also the ability to create favorites, which represent a quick way to map three powers and a single profile to one slot. At any time during combat, Ryder can switch between four favorite slots, giving access to up to 12 powers and 4 profiles during the course of a single fight.
All profiles are unavailable and the menu space is occupied by a question mark until SAM introduces Ryder to profiles in the SAM Node during A Better Beginning.
List of profiles[]
There are seven different profile types, each with six ranks of progression.
- Soldier - Pure combat specialists.
- Engineer - Pure tech specialists.
- Adept - Pure biotic specialists.
- Sentinel - Hybrid combining biotic and tech skills.
- Vanguard - Hybrid combining biotic and combat skills.
- Infiltrator - Hybrid combining combat and tech skills.
- Explorer - Hybrid combining biotic, combat, and tech skills.
Corresponding Training[]
Each profile has a corresponding Training. When you select a specific training during Character customization, you unlock the corresponding profile at Rank 1.
Profile | Corresponding Training |
---|---|
Soldier | Security |
Engineer | Technician |
Adept | Biotic |
Sentinel | Leader |
Vanguard | Scrapper |
Infiltrator | Operative |
The profile unlocked by the corresponding training will be available at Rank 1 for the entire game.
The Explorer profile doesn't correspond with any of the training choices. You can only unlock the Explorer profile by spending the required skill points.
Your corresponding profile will always be available at Rank 1 even if you reset your skill points at the Re-Spec Station in the Med Bay on the Tempest.
Notes[]
Resetting skill points also resets all profiles except the corresponding profile chosen during Character customization, which returns to Rank 1. Further ranks and all of the other previously attained profiles will need to be unlocked again by spending skill points.
Achievements and trophies[]
The following achievements and trophies can be earned related to profiles: