watch 01:25
Jurassic World: Dominion Dominates Fandom Wikis - The Loop
Do you like this video?
Play Sound
Pull (multiplayer) | |
---|---|
![]() | |
Type | Biotic Power |
Base stats | Duration (s): 5 Recharge Time (s): 8 |
Requirements | Human Female Adept, Human Male Adept, Krogan Gladiator |
Description | |
TAP BUTTON: Lifts an unshielded, unarmored enemy helplessly in the air and primes the target for combo detonations. HOLD BUTTON: Drags the target enemy or object along with the user. |
![]() |
This article is about the multiplayer version. For the singleplayer version, see Pull. For Peebee's version, see Pull (Peebee). |
Pull is a biotic skill and combo primer in multiplayer.
Ranks[]
There are two different versions of Pull. This skill functions the same regardless of the version but only the Human Kineticist can use the Pull/Throw combination.
Version 1[]
This version applies to the Human Female Adept, Human Male Adept, and Krogan Gladiator.
Rank 4 Duration ![]() | Rank 5 Crushing Grip ![]() | Rank 6 Anti-Shields ![]() | |||||||||||||||||||||||||||||||||||||||||||
Rank 1 Pull ![]() | Rank 2 Recharge Speed ![]() | Rank 3 Duration ![]() | |||||||||||||||||||||||||||||||||||||||||||
Rank 4 Radius ![]() | Rank 5 Expose ![]() | Rank 6 Biotic Drain ![]() | |||||||||||||||||||||||||||||||||||||||||||
Rank | Icon | Description | Bonus |
---|---|---|---|
1 - Pull | ![]() |
TAP BUTTON: Lifts an unshielded, unarmored enemy helplessly in the air and primes the target for combo detonations. HOLD BUTTON: Drags the target enemy or object along with the user. |
Duration (s): 5 Recharge Time (s): 8 |
2 - Recharge Speed | ![]() |
+30% Recharge Speed | |
3 - Duration | ![]() |
+40% Duration | |
4 - Duration | ![]() |
+50% Duration | |
4 - Radius | ![]() |
Pull affects up to two enemies within a radius. | Radius (m): 4 |
5 - Crushing Grip | ![]() |
Targets take damage while in the air. | Damage per Second: 60 |
5 - Expose | ![]() |
Affected targets take more damage from all sources. | Defense Debuff: 30% |
6 - Anti-Shields | ![]() |
Drains enemy shields on initial hit (but targets whose shields endure still cannot be lifted or held). | Shield Damage Bonus: 600 |
6 - Biotic Drain | ![]() |
Restores shields while Pull is maintained to hold an enemy. | Shields Restored per Second: 10% |
Pull (multiplayer) | |
---|---|
![]() | |
Type | Biotic Power |
Base stats | Duration (s): 5 Recharge Time (s): 8 |
Requirements | Human Kineticist |
Description | |
TAP BUTTON: Lifts an unshielded, unarmored enemy helplessly in the air and primes the target for combo detonations. HOLD BUTTON: Drags the target enemy or object along with the user. Combine with the Throw power to hurl a held target. |
Version 2[]
This version applies to the Human Kineticist.
Rank 4 Duration ![]() | Rank 5 Crushing Grip ![]() | Rank 6 Anti-Shields ![]() | |||||||||||||||||||||||||||||||||||||||||||
Rank 1 Pull ![]() | Rank 2 Recharge Speed ![]() | Rank 3 Duration ![]() | |||||||||||||||||||||||||||||||||||||||||||
Rank 4 Radius ![]() | Rank 5 Expose ![]() | Rank 6 Biotic Drain ![]() | |||||||||||||||||||||||||||||||||||||||||||
Rank | Icon | Description | Bonus |
---|---|---|---|
1 - Pull | ![]() |
TAP BUTTON: Lifts an unshielded, unarmored enemy helplessly in the air and primes the target for combo detonations. HOLD BUTTON: Drags the target enemy or object along with the user. Combine with the Throw power to hurl a held target. |
Duration (s): 5 Recharge Time (s): 8 |
2 - Recharge Speed | ![]() |
+30% Recharge Speed | |
3 - Duration | ![]() |
+40% Duration | |
4 - Duration | ![]() |
+50% Duration | |
4 - Radius | ![]() |
Pull affects up to two enemies within a radius. | Radius (m): 4 |
5 - Crushing Grip | ![]() |
Targets take damage while in the air. | Damage per Second: 60 |
5 - Expose | ![]() |
Affected targets take more damage from all sources. | Defense Debuff: 30% |
6 - Anti-Shields | ![]() |
Drains enemy shields on initial hit (but targets whose shields endure still cannot be lifted or held). | Shield Damage Bonus: 600 |
6 - Biotic Drain | ![]() |
Restores shields while Pull is maintained to hold an enemy. | Shields Restored per Second: 10% |
Challenges[]
Pull is the focus of the following challenges:
- Pull Use
- Biotic Mastery - Bronze
- Biotic Mastery - Silver
- Biotic Mastery - Gold
- *Daily* - Biotic Mastery
|