Pull (multiplayer) | |
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Type | Biotic Power |
Base stats | Duration (s): 5 Recharge Time (s): 8 |
Requirements | Human Female Adept, Human Male Adept, Krogan Gladiator |
Description | |
TAP BUTTON: Lifts an unshielded, unarmored enemy helplessly in the air and primes the target for combo detonations. HOLD BUTTON: Drags the target enemy or object along with the user. |
This article is about the multiplayer version. For the singleplayer version, see Pull. For Peebee's version, see Pull (Peebee). |
Pull is a biotic skill and combo primer in multiplayer.
Ranks[ | ]
There are two different versions of Pull. This skill functions the same regardless of the version but only the Human Kineticist can use the Pull/Throw combination.
Version 1[ | ]
This version applies to the Human Female Adept, Human Male Adept, and Krogan Gladiator.
Rank 4 Duration | Rank 5 Crushing Grip | Rank 6 Anti-Shields | |||||||||||||||||||||||||||||||||||||||||||
Rank 1 Pull | Rank 2 Recharge Speed | Rank 3 Duration | |||||||||||||||||||||||||||||||||||||||||||
Rank 4 Radius | Rank 5 Expose | Rank 6 Biotic Drain | |||||||||||||||||||||||||||||||||||||||||||
Rank | Icon | Description | Bonus |
---|---|---|---|
1 - Pull | TAP BUTTON: Lifts an unshielded, unarmored enemy helplessly in the air and primes the target for combo detonations. HOLD BUTTON: Drags the target enemy or object along with the user. |
Duration (s): 5 Recharge Time (s): 8 | |
2 - Recharge Speed | +30% Recharge Speed | ||
3 - Duration | +40% Duration | ||
4 - Duration | +50% Duration | ||
4 - Radius | Pull affects up to two enemies within a radius. | Radius (m): 4 | |
5 - Crushing Grip | Targets take damage while in the air. | Damage per Second: 60 | |
5 - Expose | Affected targets take more damage from all sources. | Defense Debuff: 30% | |
6 - Anti-Shields | Drains enemy shields on initial hit (but targets whose shields endure still cannot be lifted or held). | Shield Damage Bonus: 600 | |
6 - Biotic Drain | Restores shields while Pull is maintained to hold an enemy. | Shields Restored per Second: 10% |
Pull (multiplayer) | |
---|---|
Type | Biotic Power |
Base stats | Duration (s): 5 Recharge Time (s): 8 |
Requirements | Human Kineticist |
Description | |
TAP BUTTON: Lifts an unshielded, unarmored enemy helplessly in the air and primes the target for combo detonations. HOLD BUTTON: Drags the target enemy or object along with the user. Combine with the Throw power to hurl a held target. |
Version 2[ | ]
This version applies to the Human Kineticist.
Rank 4 Duration | Rank 5 Crushing Grip | Rank 6 Anti-Shields | |||||||||||||||||||||||||||||||||||||||||||
Rank 1 Pull | Rank 2 Recharge Speed | Rank 3 Duration | |||||||||||||||||||||||||||||||||||||||||||
Rank 4 Radius | Rank 5 Expose | Rank 6 Biotic Drain | |||||||||||||||||||||||||||||||||||||||||||
Rank | Icon | Description | Bonus |
---|---|---|---|
1 - Pull | TAP BUTTON: Lifts an unshielded, unarmored enemy helplessly in the air and primes the target for combo detonations. HOLD BUTTON: Drags the target enemy or object along with the user. Combine with the Throw power to hurl a held target. |
Duration (s): 5 Recharge Time (s): 8 | |
2 - Recharge Speed | +30% Recharge Speed | ||
3 - Duration | +40% Duration | ||
4 - Duration | +50% Duration | ||
4 - Radius | Pull affects up to two enemies within a radius. | Radius (m): 4 | |
5 - Crushing Grip | Targets take damage while in the air. | Damage per Second: 60 | |
5 - Expose | Affected targets take more damage from all sources. | Defense Debuff: 30% | |
6 - Anti-Shields | Drains enemy shields on initial hit (but targets whose shields endure still cannot be lifted or held). | Shield Damage Bonus: 600 | |
6 - Biotic Drain | Restores shields while Pull is maintained to hold an enemy. | Shields Restored per Second: 10% |
Challenges[ | ]
Pull is the focus of the following challenges:
- Pull Use
- Biotic Mastery - Bronze
- Biotic Mastery - Silver
- Biotic Mastery - Gold
- *Daily* - Biotic Mastery
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