Reegar Carbine | |
---|---|
Blueprint Rarity | Rare |
Item Rarity | Rare |
Type | Shotgun |
Firing Mode | Automatic |
Special | Fires a short-range electrical attack |
Blueprint Source | Milky Way |
Research Data | 125 + 15 per tier |
Icon | |
Development Materials | Omni-Gel Canister Copper Fluorite Element Zero |
Augmentation Slots | 3 |
The Reegar Carbine is a shotgun.
Description[]
Designed by the Milky Way's quarians, the Reegar Carbine is effective against shields and radiates enough energy to harm enemies near the main target. An invisible laser ionizes the air and creates a path for a high amperage electric shock. It was named for the quarian Reegar in recognition of his service against the geth.
Upgrades[]
Name | Damage | Rate of Fire | Max Clip Size | Max Ammo | Accuracy | Weight |
---|---|---|---|---|---|---|
Reegar Carbine I | 52 | 525 | 36 | 216 | 50 | 30 |
Reegar Carbine II | 55 | 525 | 36 | 222 | 54 | 28 |
Reegar Carbine III | 59 | 525 | 36 | 228 | 56 | 27 |
Reegar Carbine IV | 62 | 525 | 36 | 234 | 58 | 25 |
Reegar Carbine V | 65 | 525 | 36 | 240 | 59 | 23 |
Reegar Carbine VI | 69 | 525 | 36 | 246 | 60 | 22 |
Reegar Carbine VII | 72 | 525 | 36 | 252 | 61 | 20 |
Reegar Carbine VIII | 76 | 525 | 36 | 258 | 61 | 18 |
Reegar Carbine IX | 79 | 525 | 36 | 264 | 62 | 17 |
Reegar Carbine X | 82 | 525 | 36 | 270 | 63 | 15 |
Multiplayer Upgrades[]
Reegar Carbine Multiplayer[]
Rank | Damage | Rate of Fire | Max Clip Size | Max Ammo | Accuracy | Weight |
---|---|---|---|---|---|---|
I | 105 | 580 | 38 | 216 | 50 | 30 |
II | 107 | 586 | 38 | 222 | 54 | 28 |
III | 109 | 593 | 38 | 228 | 56 | 27 |
IV | 111 | 600 | 38 | 234 | 58 | 25 |
V | 113 | 606 | 38 | 240 | 59 | 23 |
VI | 115 | 613 | 39 | 246 | 60 | 22 |
VII | 117 | 620 | 39 | 252 | 61 | 20 |
VIII | 119 | 626 | 39 | 258 | 61 | 18 |
IX | 121 | 633 | 39 | 264 | 62 | 17 |
X | 126 | 640 | 40 | 270 | 63 | 15 |
Reegar Carbine Bulwark[]
Rank | Damage | Rate of Fire | Max Clip Size | Max Ammo | Accuracy | Weight | Damage Resistance Near One Ally |
Damage Resistance Near Two Allies |
Damage Resistance Near Three Allies |
---|---|---|---|---|---|---|---|---|---|
I | 126 | 640 | 40 | 270 | 63 | 15 | 15 | 22 | 30 |
II | 126 | 640 | 40 | 270 | 63 | 15 | 16 | 24 | 32 |
III | 126 | 640 | 40 | 270 | 63 | 15 | 17 | 25 | 34 |
IV | 126 | 640 | 40 | 270 | 63 | 15 | 18 | 27 | 36 |
V | 126 | 640 | 40 | 270 | 63 | 15 | 19 | 29 | 38 |
VI | 126 | 640 | 40 | 270 | 63 | 15 | 20 | 30 | 41 |
VII | 126 | 640 | 40 | 270 | 63 | 15 | 21 | 32 | 43 |
VIII | 126 | 640 | 40 | 270 | 63 | 15 | 22 | 34 | 45 |
IX | 126 | 640 | 40 | 270 | 63 | 15 | 23 | 35 | 47 |
X | 126 | 640 | 40 | 270 | 63 | 15 | 25 | 37 | 50 |
Reegar Carbine Concussive[]
Due to the mechanics of the Reegar Carbine, the Concussive variant isn't available.
Reegar Carbine Siphon[]
Rank | Damage | Rate of Fire | Max Clip Size | Max Ammo | Accuracy | Weight | % Damage Returned As Health |
% Heal Bonus Per Kill |
Kill Streak Duration (seconds) |
Maximum Kill Bonuses |
---|---|---|---|---|---|---|---|---|---|---|
I | 126 | 640 | 40 | 270 | 63 | 15 | 3.00 | 4.50 | 7 | 3 |
II | 126 | 640 | 40 | 270 | 63 | 15 | 3.08 | 4.50 | 7 | 3 |
III | 126 | 640 | 40 | 270 | 63 | 15 | 3.16 | 4.50 | 7 | 3 |
IV | 126 | 640 | 40 | 270 | 63 | 15 | 3.25 | 4.50 | 7 | 3 |
V | 126 | 640 | 40 | 270 | 63 | 15 | 3.33 | 4.50 | 7 | 3 |
VI | 126 | 640 | 40 | 270 | 63 | 15 | 3.41 | 4.50 | 7 | 3 |
VII | 126 | 640 | 40 | 270 | 63 | 15 | 3.50 | 4.50 | 7 | 3 |
VIII | 126 | 640 | 40 | 270 | 63 | 15 | 3.58 | 4.50 | 7 | 3 |
IX | 126 | 640 | 40 | 270 | 63 | 15 | 3.66 | 4.50 | 7 | 3 |
X | 126 | 640 | 40 | 270 | 63 | 15 | 3.75 | 4.50 | 7 | 3 |
Notes[]
The Reegar Carbine can be purchased from the following merchants:
The singleplayer stats shown on this page are baseline: Initiative I armor, no skill points assigned, no profile active.
The following augmentations cannot be applied to the Reegar Carbine during development:
As the Reegar Carbine is already an automatic weapon by default, do not apply the Automatic Fire System augmentation to this weapon during development. This only wastes an augmentation slot.
The singleplayer uncrafted Reegar Carbine will always drop a random augmentation on deconstruction. (See Augmentation Drops for odds of recovery).
The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.
All multiplayer specialized variant weapons are separate weapons compared to the Rare version.
Due to the different versions of the Reegar Carbine in multiplayer, it is possible to equip multiple versions at the same time in the Loadout screen.
Challenges[]
The Reegar Carbine is the focus of the following challenges:
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