Scattershot | |
---|---|
Blueprint Rarity | Ultra Rare |
Item Rarity | Rare |
Type | Shotgun |
Firing Mode | Semi-automatic |
Mod Restrictions | No clip |
Blueprint Source | Remnant |
Research Data | 150 + 25 per tier |
Icon | |
Development Materials | Remnant Polymer Magnesium Lithium Vanadium |
Augmentation Slots | 4 |
The Scattershot is a shotgun.
Description[ | ]
The Scattershot fires particle blasts which can focus upon a target at range. This focusing effect is a result of advanced Initiative targeting systems and invisible "tracing" of paths for the Remnant-derived energy beams. The Scattershot does not require reloading, but will overheat from continuous use.
Upgrades[ | ]
Name | Damage | Rate of Fire | Max Clip Size | Max Ammo | Accuracy | Weight |
---|---|---|---|---|---|---|
Scattershot I | 135 | 150 | 8 | ∞ | 60 | 35 |
Scattershot II | 145 | 150 | 8 | ∞ | 65 | 33 |
Scattershot III | 155 | 150 | 9 | ∞ | 67 | 31 |
Scattershot IV | 160 | 150 | 9 | ∞ | 69 | 29 |
Scattershot V | 170 | 150 | 10 | ∞ | 70 | 27 |
Scattershot VI | 180 | 150 | 10 | ∞ | 72 | 25 |
Scattershot VII | 190 | 150 | 11 | ∞ | 73 | 23 |
Scattershot VIII | 195 | 150 | 11 | ∞ | 74 | 21 |
Scattershot IX | 205 | 150 | 12 | ∞ | 74 | 19 |
Scattershot X | 215 | 150 | 12 | ∞ | 75 | 18 |
Multiplayer Upgrades[ | ]
Scattershot Multiplayer[ | ]
Rank | Damage | Rate of Fire | Max Clip Size | Max Ammo | Accuracy | Weight |
---|---|---|---|---|---|---|
I | 435 | 150 | 8 | ∞ | 60 | 35 |
II | 445 | 150 | 8 | ∞ | 65 | 33 |
III | 455 | 150 | 9 | ∞ | 67 | 31 |
IV | 465 | 150 | 9 | ∞ | 69 | 29 |
V | 475 | 150 | 10 | ∞ | 70 | 27 |
VI | 485 | 150 | 10 | ∞ | 72 | 25 |
VII | 495 | 150 | 11 | ∞ | 73 | 23 |
VIII | 505 | 150 | 11 | ∞ | 74 | 21 |
IX | 510 | 150 | 12 | ∞ | 74 | 19 |
X | 520 | 150 | 12 | ∞ | 75 | 18 |
Scattershot Bulwark[ | ]
Rank | Damage | Rate of Fire | Max Clip Size | Max Ammo | Accuracy | Weight | Damage Resistance Near One Ally |
Damage Resistance Near Two Allies |
Damage Resistance Near Three Allies |
---|---|---|---|---|---|---|---|---|---|
I | 520 | 150 | 12 | ∞ | 75 | 18 | 15 | 22 | 30 |
II | 520 | 150 | 12 | ∞ | 75 | 18 | 16 | 24 | 32 |
III | 520 | 150 | 12 | ∞ | 75 | 18 | 17 | 25 | 34 |
IV | 520 | 150 | 12 | ∞ | 75 | 18 | 18 | 27 | 36 |
V | 520 | 150 | 12 | ∞ | 75 | 18 | 19 | 29 | 38 |
VI | 520 | 150 | 12 | ∞ | 75 | 18 | 20 | 30 | 41 |
VII | 520 | 150 | 12 | ∞ | 75 | 18 | 21 | 32 | 43 |
VIII | 520 | 150 | 12 | ∞ | 75 | 18 | 22 | 34 | 45 |
IX | 520 | 150 | 12 | ∞ | 75 | 18 | 23 | 35 | 47 |
X | 520 | 150 | 12 | ∞ | 75 | 18 | 25 | 37 | 50 |
Scattershot Concussive[ | ]
Rank | Damage | Rate of Fire | Max Clip Size | Max Ammo | Accuracy | Weight | Area Damage | Radius (m) |
---|---|---|---|---|---|---|---|---|
I | 520 | 150 | 12 | ∞ | 75 | 18 | 800 | 7.50 |
II | 520 | 150 | 12 | ∞ | 75 | 18 | 877 | 7.50 |
III | 520 | 150 | 12 | ∞ | 75 | 18 | 955 | 7.50 |
IV | 520 | 150 | 12 | ∞ | 75 | 18 | 1033 | 7.50 |
V | 520 | 150 | 12 | ∞ | 75 | 18 | 1111 | 7.50 |
VI | 520 | 150 | 12 | ∞ | 75 | 18 | 1188 | 7.50 |
VII | 520 | 150 | 12 | ∞ | 75 | 18 | 1266 | 7.50 |
VIII | 520 | 150 | 12 | ∞ | 75 | 18 | 1344 | 7.50 |
IX | 520 | 150 | 12 | ∞ | 75 | 18 | 1422 | 7.50 |
X | 520 | 150 | 12 | ∞ | 75 | 18 | 1500 | 7.50 |
Scattershot Siphon[ | ]
Rank | Damage | Rate of Fire | Max Clip Size | Max Ammo | Accuracy | Weight | % Damage Returned As Health |
% Heal Bonus Per Kill |
Kill Streak Duration (seconds) |
Maximum Kill Bonuses |
---|---|---|---|---|---|---|---|---|---|---|
I | 520 | 150 | 12 | ∞ | 75 | 18 | 3.00 | 4.50 | 7 | 3 |
II | 520 | 150 | 12 | ∞ | 75 | 18 | 3.08 | 4.50 | 7 | 3 |
III | 520 | 150 | 12 | ∞ | 75 | 18 | 3.16 | 4.50 | 7 | 3 |
IV | 520 | 150 | 12 | ∞ | 75 | 18 | 3.25 | 4.50 | 7 | 3 |
V | 520 | 150 | 12 | ∞ | 75 | 18 | 3.33 | 4.50 | 7 | 3 |
VI | 520 | 150 | 12 | ∞ | 75 | 18 | 3.41 | 4.50 | 7 | 3 |
VII | 520 | 150 | 12 | ∞ | 75 | 18 | 3.50 | 4.50 | 7 | 3 |
VIII | 520 | 150 | 12 | ∞ | 75 | 18 | 3.58 | 4.50 | 7 | 3 |
IX | 520 | 150 | 12 | ∞ | 75 | 18 | 3.66 | 4.50 | 7 | 3 |
X | 520 | 150 | 12 | ∞ | 75 | 18 | 3.75 | 4.50 | 7 | 3 |
Notes[ | ]
The singleplayer stats shown on this page are baseline: Initiative I armor, no skill points assigned, no profile active.
The following augmentations cannot be applied to the Scattershot during development:
It is advised not to apply the Electrical Conduits augmentation to the Scattershot due to an automatic firing problem. (See here for details.)
Because there are only four shotgun mods in singleplayer, and the Scattershot cannot use a clip mod, adding a Double Mod Extension is a waste of an augmentation slot.
The multiplayer Scattershot can be purchased with the DLC Asari Adept Multiplayer Recruit Pack.
The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.
The rarity for the Scattershot is Rare in singleplayer Inventory and multiplayer.
All multiplayer specialized variant weapons are separate weapons compared to the Rare version.
Due to the different versions of the Scattershot in multiplayer, it is possible to equip multiple versions at the same time in the Loadout screen.
Challenges[ | ]
The Scattershot is the focus of the following challenges:
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