N7 Valkyrie | |
---|---|
![]() | |
Blueprint Rarity | Ultra Rare |
Item Rarity | Rare |
Type | Assault rifle |
Firing Mode | Two-shot burst |
Damage ![]() |
1234 |
Rate of fire ![]() |
4321 |
Max clip size ![]() |
1000 |
Max ammo ![]() |
5 |
Accuracy ![]() |
56 |
Weight ![]() |
54 |
Special | Kills 'em dead |
Mod Restrictions | No receiver |
Blueprint Source | Milky Way |
Research Data | 200 + 15 per Tier |
Icon | ![]() |
Development Materials | Omni-Gel Canister Remnant Core Vanadium Aluminum |
Augmentation Slots | 4 |
Usage
{{Firearms infobox | name = | image = | rarity blueprint = | rarity inventory = | type = | fire mode = | damage = | rate = | clip = | ammo = | accuracy = | weight = | special = | mod restrictions = | blueprint = | rd cost = | icon = | materials = | slots = }}
Parameters
- name
- Name of the item. Defaults to
{{PAGENAME}}
. - image
- Image of the item. Format: xxxxx.png Auto sizes to 200px in width.
- rarity blueprint
- Rarity of the gun blueprint. Common, Uncommon, Rare, or Ultra Rare. Use N/A if no blueprint.
- rarity inventory
- Rarity of the gun in inventory. Common, Uncommon, Rare, or Ultra Rare. Use N/A if no item is possible.
- type
- Type of gun. Assault rifle, Pistol, Shotgun, or Sniper rifle. Automatically changes the entered text into a hyperlink.
- fire mode
- Type of fire mode - Automatic, Semi-automatic, Two-shot burst, Three-shot burst, Continuous beam, or Single-shot.
Use the following coding to redirect correctly - Weapon#Firing modes{{!}}Two-shot burst - damage
- Damage the weapon does.
- rate
- The weapon's rate of fire.
- clip
- Max clip size of the weapon.
- ammo
- Max ammo the weapon can hold.
- accuracy
- Accuracy of the weapon.
- weight
- Weight of the item.
- special
- special notes regarding the weapon
- mod restrictions
- any weapon mod type that can't be used. Example - no clip. Leave blank if "none".
- blueprint
- Blueprint source – resource source (Milky Way, Heleus, Remnant.)
- rd cost
- Amount of research data required to research the gun. Format is Tier I RD amount plus the amount per additional Tier. Example: 200 + 15 per Tier.
- icon
- In game icon of the item. This is the icon pic from the inventory page and is set to 35px.
- materials
- materials required to develop the item during the development process
- slot
- Number of augmentation slots the item has.
The above documentation is transcluded from Template:Firearms infobox/doc. (edit | history)