Mass Effect: Andromeda Wiki
Throw (multiplayer)
Throw (multiplayer)
Type Biotic Power
Base stats Force: 850
Damage on World Collision: 240
Recharge Time (s): 8
Requirements Asari Adept, Asari Huntress, Asari Sentinel, Human Female Sentinel, Human Male Sentinel
Description
Hurls a gravity field projectile to throw unshielded and unarmored targets away and detonate combo primers.
Disambig This article is about the multiplayer version. For the singleplayer version, see Throw.

Throw is a biotic skill, combo detonator, and upgradeable combo primer in multiplayer.

Ranks[]

There are two different versions of Throw. This skill functions the same regardless of the version but only the Human Kineticist can use the Pull/Throw combination.

Version 1[]

This version applies to the Asari Adept, Asari Huntress, Asari Sentinel, Human Female Sentinel, and Human Male Sentinel.

 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Damage & Force
Annihilation 3 - Damage Icon
 
 
Rank 5
Duration
Pull 3 - Duration Icon
 
 
Rank 6
Double Throw
Throw 6a - Double Throw Icon
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 1
Throw
Throw 1 Icon
 
Rank 2
Recharge Speed
Annihilation 2 - Recharge Penalty Icon
 
Rank 3
Damage & Force
Annihilation 3 - Damage Icon
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Radius
Annihilation 4a - Radius Icon
 
 
Rank 5
Recharge Speed
Annihilation 2 - Recharge Penalty Icon
 
 
Rank 6
Swift Detonation
Throw 6b - Swift Detonation Icon
 
 
 
Rank Icon Description Bonus
1 - Throw Throw 1 Icon
Detonator Icon
Hurls a gravity field projectile to throw unshielded and unarmored targets away and detonate combo primers.
Force: 850
Damage on World Collision: 240
Recharge Time (s): 8
2 - Recharge Speed Annihilation 2 - Recharge Penalty Icon +25% Recharge Speed
3 - Damage & Force Annihilation 3 - Damage Icon +35% All Damage
+20% All Force
4 - Damage & Force Annihilation 3 - Damage Icon +45% All Damage
+30% All Force
4 - Radius Annihilation 4a - Radius Icon Throw affects nearby enemies in a radius. Radius (m): 2.5
5 - Duration Pull 3 - Duration Icon
Biotic Primer Icon
Extends float duration and the length of the time targets are primed for combo detonations.
+400% Duration
5 - Recharge Speed Annihilation 2 - Recharge Penalty Icon +30% Recharge Speed
6 - Double Throw Throw 6a - Double Throw Icon Launches two projectiles that seek separate targets.
6 - Swift Detonation Throw 6b - Swift Detonation Icon +30% Combo Detonation Damage
+50% Recharge Speed
Throw (multiplayer)
Throw (multiplayer)
Type Biotic Power
Base stats Force: 850
Damage on World Collision: 240
Recharge Time (s): 8
Requirements Human Kineticist
Description
Hurls a gravity field projectile to throw unshielded and unarmored targets away and detonate combo primers.

Combine with the Pull power to hurl held targets.

Version 2[]

This version applies to the Human Kineticist.

 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Damage & Force
Annihilation 3 - Damage Icon
 
 
Rank 5
Duration
Pull 3 - Duration Icon
 
 
Rank 6
Double Throw
Throw 6a - Double Throw Icon
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 1
Throw
Throw 1 Icon
 
Rank 2
Recharge Speed
Annihilation 2 - Recharge Penalty Icon
 
Rank 3
Damage & Force
Annihilation 3 - Damage Icon
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Radius
Annihilation 4a - Radius Icon
 
 
Rank 5
Recharge Speed
Annihilation 2 - Recharge Penalty Icon
 
 
Rank 6
Swift Detonation
Throw 6b - Swift Detonation Icon
 
 
 
Rank Icon Description Bonus
1 - Throw Throw 1 Icon
Detonator Icon
Hurls a gravity field projectile to throw unshielded and unarmored targets away and detonate combo primers.

Combine with the Pull power to hurl held targets.
Force: 850
Damage on World Collision: 240
Recharge Time (s): 8
2 - Recharge Speed Annihilation 2 - Recharge Penalty Icon +25% Recharge Speed
3 - Damage & Force Annihilation 3 - Damage Icon +35% All Damage
+20% All Force
4 - Damage & Force Annihilation 3 - Damage Icon +45% All Damage
+30% All Force
4 - Radius Annihilation 4a - Radius Icon Throw affects nearby enemies in a radius. Radius (m): 2.5
5 - Duration Pull 3 - Duration Icon
Biotic Primer Icon
Extends float duration and the length of the time targets are primed for combo detonations.
+400% Duration
5 - Recharge Speed Annihilation 2 - Recharge Penalty Icon +30% Recharge Speed
6 - Double Throw Throw 6a - Double Throw Icon Launches two projectiles that seek separate targets.
6 - Swift Detonation Throw 6b - Swift Detonation Icon +30% Combo Detonation Damage
+50% Recharge Speed

Challenges[]

Throw is the focus of the following challenges: