Throw (multiplayer) | |
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Type | Biotic Power |
Base stats | Force: 850 Damage on World Collision: 240 Recharge Time (s): 8 |
Requirements | Asari Adept, Asari Huntress, Asari Sentinel, Human Female Sentinel, Human Male Sentinel |
Description | |
Hurls a gravity field projectile to throw unshielded and unarmored targets away and detonate combo primers. |
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This article is about the multiplayer version. For the singleplayer version, see Throw. |
Throw is a biotic skill, combo detonator, and upgradeable combo primer in multiplayer.
Contents
Ranks[]
There are two different versions of Throw. This skill functions the same regardless of the version but only the Human Kineticist can use the Pull/Throw combination.
Version 1[]
This version applies to the Asari Adept, Asari Huntress, Asari Sentinel, Human Female Sentinel, and Human Male Sentinel.
Rank 4 Damage & Force ![]() | Rank 5 Duration ![]() | Rank 6 Double Throw ![]() | |||||||||||||||||||||||||||||||||||||||||||
Rank 1 Throw ![]() | Rank 2 Recharge Speed ![]() | Rank 3 Damage & Force ![]() | |||||||||||||||||||||||||||||||||||||||||||
Rank 4 Radius ![]() | Rank 5 Recharge Speed ![]() | Rank 6 Swift Detonation ![]() | |||||||||||||||||||||||||||||||||||||||||||
Rank | Icon | Description | Bonus |
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1 - Throw | ![]() |
Hurls a gravity field projectile to throw unshielded and unarmored targets away and detonate combo primers. | Force: 850 Damage on World Collision: 240 Recharge Time (s): 8 |
2 - Recharge Speed | ![]() |
+25% Recharge Speed | |
3 - Damage & Force | ![]() |
+35% All Damage +20% All Force | |
4 - Damage & Force | ![]() |
+45% All Damage +30% All Force | |
4 - Radius | ![]() |
Throw affects nearby enemies in a radius. | Radius (m): 2.5 |
5 - Duration | ![]() |
Extends float duration and the length of the time targets are primed for combo detonations. | +400% Duration |
5 - Recharge Speed | ![]() |
+30% Recharge Speed | |
6 - Double Throw | ![]() |
Launches two projectiles that seek separate targets. | |
6 - Swift Detonation | ![]() |
+30% Combo Detonation Damage +50% Recharge Speed |
Throw (multiplayer) | |
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![]() | |
Type | Biotic Power |
Base stats | Force: 850 Damage on World Collision: 240 Recharge Time (s): 8 |
Requirements | Human Kineticist |
Description | |
Hurls a gravity field projectile to throw unshielded and unarmored targets away and detonate combo primers. Combine with the Pull power to hurl held targets. |
Version 2[]
This version applies to the Human Kineticist.
Rank 4 Damage & Force ![]() | Rank 5 Duration ![]() | Rank 6 Double Throw ![]() | |||||||||||||||||||||||||||||||||||||||||||
Rank 1 Throw ![]() | Rank 2 Recharge Speed ![]() | Rank 3 Damage & Force ![]() | |||||||||||||||||||||||||||||||||||||||||||
Rank 4 Radius ![]() | Rank 5 Recharge Speed ![]() | Rank 6 Swift Detonation ![]() | |||||||||||||||||||||||||||||||||||||||||||
Rank | Icon | Description | Bonus |
---|---|---|---|
1 - Throw | ![]() |
Hurls a gravity field projectile to throw unshielded and unarmored targets away and detonate combo primers. Combine with the Pull power to hurl held targets. |
Force: 850 Damage on World Collision: 240 Recharge Time (s): 8 |
2 - Recharge Speed | ![]() |
+25% Recharge Speed | |
3 - Damage & Force | ![]() |
+35% All Damage +20% All Force | |
4 - Damage & Force | ![]() |
+45% All Damage +30% All Force | |
4 - Radius | ![]() |
Throw affects nearby enemies in a radius. | Radius (m): 2.5 |
5 - Duration | ![]() |
Extends float duration and the length of the time targets are primed for combo detonations. | +400% Duration |
5 - Recharge Speed | ![]() |
+30% Recharge Speed | |
6 - Double Throw | ![]() |
Launches two projectiles that seek separate targets. | |
6 - Swift Detonation | ![]() |
+30% Combo Detonation Damage +50% Recharge Speed |
Challenges[]
Throw is the focus of the following challenges:
- Throw Use
- Biotic Mastery - Bronze
- Biotic Mastery - Silver
- Biotic Mastery - Gold
- *Daily* - Biotic Mastery
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