| Throw (multiplayer) | |
|---|---|
| |
| Type | Biotic Power |
| Base stats | Force: 850 Damage on World Collision: 240 Recharge Time (s): 8 |
| Requirements | Asari Adept, Asari Huntress, Asari Sentinel, Human Female Sentinel, Human Male Sentinel |
| Description | |
| Hurls a gravity field projectile to throw unshielded and unarmored targets away and detonate combo primers. | |
| This article is about the multiplayer version. For the singleplayer version, see Throw. |
Throw is a biotic skill, combo detonator, and upgradeable combo primer in multiplayer.
Ranks[]
There are two different versions of Throw. This skill functions the same regardless of the version but only the Human Kineticist can use the Pull/Throw combination.
Version 1[]
This version applies to the Asari Adept, Asari Huntress, Asari Sentinel, Human Female Sentinel, and Human Male Sentinel.
| Rank 4 Damage & Force | Rank 5 Duration | Rank 6 Double Throw | |||||||||||||||||||||||||||||||||||||||||||
| Rank 1 Throw | Rank 2 Recharge Speed | Rank 3 Damage & Force | |||||||||||||||||||||||||||||||||||||||||||
| Rank 4 Radius | Rank 5 Recharge Speed | Rank 6 Swift Detonation | |||||||||||||||||||||||||||||||||||||||||||
| Rank | Icon | Description | Bonus |
|---|---|---|---|
| 1 - Throw | Force: 850 Damage on World Collision: 240 Recharge Time (s): 8 | ||
| 2 - Recharge Speed | +25% Recharge Speed | ||
| 3 - Damage & Force | +35% All Damage +20% All Force | ||
| 4 - Damage & Force | +45% All Damage +30% All Force | ||
| 4 - Radius | Throw affects nearby enemies in a radius. | Radius (m): 2.5 | |
| 5 - Duration | +400% Duration | ||
| 5 - Recharge Speed | +30% Recharge Speed | ||
| 6 - Double Throw | Launches two projectiles that seek separate targets. | ||
| 6 - Swift Detonation | +30% Combo Detonation Damage +50% Recharge Speed |
| Throw (multiplayer) | |
|---|---|
| |
| Type | Biotic Power |
| Base stats | Force: 850 Damage on World Collision: 240 Recharge Time (s): 8 |
| Requirements | Human Kineticist |
| Description | |
| Hurls a gravity field projectile to throw unshielded and unarmored targets away and detonate combo primers. Combine with the Pull power to hurl held targets. | |
Version 2[]
This version applies to the Human Kineticist.
| Rank 4 Damage & Force | Rank 5 Duration | Rank 6 Double Throw | |||||||||||||||||||||||||||||||||||||||||||
| Rank 1 Throw | Rank 2 Recharge Speed | Rank 3 Damage & Force | |||||||||||||||||||||||||||||||||||||||||||
| Rank 4 Radius | Rank 5 Recharge Speed | Rank 6 Swift Detonation | |||||||||||||||||||||||||||||||||||||||||||
| Rank | Icon | Description | Bonus |
|---|---|---|---|
| 1 - Throw | Combine with the Pull power to hurl held targets. |
Force: 850 Damage on World Collision: 240 Recharge Time (s): 8 | |
| 2 - Recharge Speed | +25% Recharge Speed | ||
| 3 - Damage & Force | +35% All Damage +20% All Force | ||
| 4 - Damage & Force | +45% All Damage +30% All Force | ||
| 4 - Radius | Throw affects nearby enemies in a radius. | Radius (m): 2.5 | |
| 5 - Duration | +400% Duration | ||
| 5 - Recharge Speed | +30% Recharge Speed | ||
| 6 - Double Throw | Launches two projectiles that seek separate targets. | ||
| 6 - Swift Detonation | +30% Combo Detonation Damage +50% Recharge Speed |
Challenges[]
Throw is the focus of the following challenges:
- Throw Use
- Biotic Mastery - Bronze
- Biotic Mastery - Silver
- Biotic Mastery - Gold
- *Daily* - Biotic Mastery
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