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Turret
Turret
Classification Enemy

Turret is a stationary Kett, Outlaw, and Remnant mob enemy.

Kett Turret[ | ]

Kett Turret

Data:

Analysis:

  • Kett construct that is capable of firing at long range.

Outlaw Turret[ | ]

Outlaw Turret

Data:

  • Class: Enemy
  • Origin: Milky Way

Analysis:

  • Mounted gun turret capable of 360-degree rotation and long-range attacks.

Remnant Turret[ | ]

Remnant Turret

Data:

  • Class: Enemy
  • Origin: Andromeda

Analysis:

  • Remnant construct that is capable of firing blasts of plasma at long range.

Stats[ | ]

Turrets are health-only enemies. Health Bar - Normal Turrets can fire short, medium, and long distances. Turrets can rotate 360-degrees and will continue firing until threats are removed or the turret is destroyed. While these can be tough foes, turrets are stationary, can only fire line of sight, and are only able to attack one target at a time.

Notes[ | ]

In some instances, Ryder can hack the control consoles for Remnant Turrets to turn them "friendly" and have them fight for the Pathfinder team. The Outlaw turrets encountered during Vetra Nyx: Means and Ends may be disabled or reprogrammed.

A dead Turret will not leave any visible remains when it dies because it explodes in a shower of electrical sparks.

The Turret can be scanned for Aid APEX. Kett, Outlaw, and Remnant Turrets count separately toward Aid APEX and provide Research Data based on origin.


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