Viper | |
---|---|
Blueprint Rarity | Common |
Item Rarity | Common |
Type | Sniper rifle |
Firing Mode | Semi-automatic |
Blueprint Source | Milky Way |
Icon | |
Development Materials | Omni-Gel Canister Iron Nickel Vanadium |
Augmentation Slots | 2 |
The Viper is a sniper rifle.
Description[ | ]
The Viper is a rapid-fire rifle popular with military snipers who appreciated a long-range gun that could snap off multiple shots in a short period. Rosenkov Materials sold a considerable number of Vipers to the Initiative at a discount in return for undisclosed favors from Initiative founder Jien Garson.
Upgrades[ | ]
Name | Damage | Rate of Fire | Max Clip Size | Max Ammo | Accuracy | Weight |
---|---|---|---|---|---|---|
Viper I | 249 | 90 | 3 | 24 | 70 | 50 |
Viper II | 268 | 90 | 3 | 25 | 75 | 47 |
Viper III | 288 | 90 | 3 | 25 | 78 | 44 |
Viper IV | 307 | 90 | 3 | 26 | 81 | 42 |
Viper V | 326 | 90 | 3 | 27 | 82 | 39 |
Viper VI | 346 | 90 | 3 | 27 | 84 | 36 |
Viper VII | 365 | 90 | 3 | 28 | 85 | 33 |
Viper VIII | 385 | 90 | 3 | 29 | 86 | 31 |
Viper IX | 404 | 90 | 3 | 29 | 87 | 28 |
Viper X | 423 | 90 | 3 | 30 | 88 | 25 |
Multiplayer Upgrades[ | ]
Viper Multiplayer[ | ]
Rank | Damage | Rate of Fire | Max Clip Size | Max Ammo | Accuracy | Weight |
---|---|---|---|---|---|---|
I | 321 | 90 | 3 | 24 | 70 | 50 |
II | 333 | 90 | 3 | 25 | 75 | 47 |
III | 345 | 90 | 3 | 25 | 78 | 44 |
IV | 356 | 90 | 3 | 26 | 81 | 42 |
V | 368 | 90 | 3 | 27 | 82 | 39 |
VI | 380 | 90 | 3 | 27 | 84 | 36 |
VII | 392 | 90 | 3 | 28 | 85 | 33 |
VIII | 403 | 90 | 3 | 29 | 86 | 31 |
IX | 415 | 90 | 3 | 29 | 87 | 28 |
X | 427 | 90 | 3 | 30 | 88 | 25 |
Viper S[ | ]
Rank | Damage | Rate of Fire | Max Clip Size | Max Ammo | Accuracy | Weight |
---|---|---|---|---|---|---|
I | 650 | 90 | 3 | 30 | 70 | 50 |
II | 664 | 90 | 3 | 31 | 75 | 47 |
III | 667 | 90 | 3 | 31 | 78 | 44 |
IV | 691 | 91 | 3 | 32 | 81 | 42 |
V | 704 | 91 | 3 | 33 | 82 | 39 |
VI | 718 | 91 | 3 | 33 | 84 | 36 |
VII | 731 | 92 | 3 | 34 | 85 | 33 |
VIII | 745 | 92 | 3 | 35 | 86 | 31 |
IX | 758 | 92 | 3 | 35 | 87 | 28 |
X | 780 | 93 | 3 | 38 | 88 | 25 |
Viper Bulwark[ | ]
Rank | Damage | Rate of Fire | Max Clip Size | Max Ammo | Accuracy | Weight | Damage Resistance Near One Ally |
Damage Resistance Near Two Allies |
Damage Resistance Near Three Allies |
---|---|---|---|---|---|---|---|---|---|
I | 780 | 93 | 3 | 38 | 88 | 25 | 15 | 22 | 30 |
II | 780 | 93 | 3 | 38 | 88 | 25 | 16 | 24 | 32 |
III | 780 | 93 | 3 | 38 | 88 | 25 | 17 | 25 | 34 |
IV | 780 | 93 | 3 | 38 | 88 | 25 | 18 | 27 | 36 |
V | 780 | 93 | 3 | 38 | 88 | 25 | 19 | 29 | 38 |
VI | 780 | 93 | 3 | 38 | 88 | 25 | 20 | 30 | 41 |
VII | 780 | 93 | 3 | 38 | 88 | 25 | 21 | 32 | 43 |
VIII | 780 | 93 | 3 | 38 | 88 | 25 | 22 | 34 | 45 |
IX | 780 | 93 | 3 | 38 | 88 | 25 | 23 | 35 | 47 |
X | 780 | 93 | 3 | 38 | 88 | 25 | 25 | 37 | 50 |
Viper Concussive[ | ]
Rank | Damage | Rate of Fire | Max Clip Size | Max Ammo | Accuracy | Weight | Area Damage | Radius (m) |
---|---|---|---|---|---|---|---|---|
I | 780 | 93 | 3 | 38 | 88 | 25 | 800 | 7.50 |
II | 780 | 93 | 3 | 38 | 88 | 25 | 877 | 7.50 |
III | 780 | 93 | 3 | 38 | 88 | 25 | 955 | 7.50 |
IV | 780 | 93 | 3 | 38 | 88 | 25 | 1033 | 7.50 |
V | 780 | 93 | 3 | 38 | 88 | 25 | 1111 | 7.50 |
VI | 780 | 93 | 3 | 38 | 88 | 25 | 1188 | 7.50 |
VII | 780 | 93 | 3 | 38 | 88 | 25 | 1266 | 7.50 |
VIII | 780 | 93 | 3 | 38 | 88 | 25 | 1344 | 7.50 |
IX | 780 | 93 | 3 | 38 | 88 | 25 | 1422 | 7.50 |
X | 780 | 93 | 3 | 38 | 88 | 25 | 1500 | 7.50 |
Viper Siphon[ | ]
Rank | Damage | Rate of Fire | Max Clip Size | Max Ammo | Accuracy | Weight | % Damage Returned As Health |
% Heal Bonus Per Kill |
Kill Streak Duration (seconds) |
Maximum Kill Bonuses |
---|---|---|---|---|---|---|---|---|---|---|
I | 780 | 93 | 3 | 38 | 88 | 25 | 3.00 | 4.50 | 7 | 3 |
II | 780 | 93 | 3 | 38 | 88 | 25 | 3.08 | 4.50 | 7 | 3 |
III | 780 | 93 | 3 | 38 | 88 | 25 | 3.16 | 4.50 | 7 | 3 |
IV | 780 | 93 | 3 | 38 | 88 | 25 | 3.25 | 4.50 | 7 | 3 |
V | 780 | 93 | 3 | 38 | 88 | 25 | 3.33 | 4.50 | 7 | 3 |
VI | 780 | 93 | 3 | 38 | 88 | 25 | 3.41 | 4.50 | 7 | 3 |
VII | 780 | 93 | 3 | 38 | 88 | 25 | 3.50 | 4.50 | 7 | 3 |
VIII | 780 | 93 | 3 | 38 | 88 | 25 | 3.58 | 4.50 | 7 | 3 |
IX | 780 | 93 | 3 | 38 | 88 | 25 | 3.66 | 4.50 | 7 | 3 |
X | 780 | 93 | 3 | 38 | 88 | 25 | 3.75 | 4.50 | 7 | 3 |
Notes[ | ]
The Viper can be purchased from the following merchants:
The singleplayer stats shown on this page are baseline: Initiative I armor, no skill points assigned, no profile active.
The following augmentations cannot be applied to the Viper during development:
It is advised not to apply the Electrical Conduits augmentation to the Viper due to an automatic firing problem. (See here for details.)
The Viper is one of three weapons that can be found during the mission Planetside during the objective Optional: Collect ammo and additional weapons. The weapon that will appear is based upon the training selected during character customization. Selecting Technician or Operative training will cause the Viper to appear in the weapon pile.
The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.
All multiplayer S variant weapons are Rare and separate weapons compared to the Common version.
All multiplayer specialized variant weapons are separate weapons compared to the Common version.
Due to the different versions of the Viper in multiplayer, it is possible to equip multiple versions at the same time in the Loadout screen.
Challenges[ | ]
The Viper is the focus of the following challenges:
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